Amaranthine Voyage: Winter Neverending - Hidden Icon
Download Amaranthine Voyage: Winter Neverending - Hidden

Amaranthine Voyage: Winter Neverending - Hidden

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Games Free Big Fish Games, Inc iPhone, iPad, iPod

The people of Corra are trapped in a never-ending winter, and they desperately need your help to break this vicious cycle. Each year, in order to appease the weather controlling structure called The Pylon, citizens are selected for a ritual called the Thawing Ceremony. Those that are chosen never return though, and a rebellion is quickly growing in the land to overthrow their tyrannical ruler!

• FIND OUT WHAT HAPPENS TO THE CHOSEN ONES!
Those known as The Harvesters are responsible for selecting the people for the ceremony. Can you uncover the secret behind their mysterious disappearances?

• CAN YOU FIND THE ARTIFACT TO CONTROL THE PYLON?
Search for this relic through a world of frosty hidden object scenes.

• BREAK THE CYCLE AND RESTORE THE BALANCE
Save this world from being frozen forever by solving chilly puzzles and icy mini-games.

• STOP THE SPREAD OF A DEADLY DISEASE IN THE BONUS CHAPTER
Help the people living in exile and enjoy additional Collector’s Edition exclusives including collectible Signs, morphing objects, and more!

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Reviews

If "Winter" is This Good, I Hope it "Never Ends"!
KimTwilight69

This plot reminds me of a Dystopian-like science fiction, as you join in the rebellion against a repressive system that forces its citizens, if chosen, to partake in a ritual of which they will never return from. "Logan's Run" anyone? It's a bitterly cold day where I live, so this game is released at an appropriate time. The scenery is embellished with intriguing futuristic novelties, which are delineated as follows: the ubiquitous peculiar structural foundations, such as circular devices that orbit around high-rise pillars; the free-floating islands consisting of rock-formed stepping stones; many intricate and oddball contraptions, such as spinning fan blades that harvest the wind currents for energy; and the befuddling appearance of Terius Tar in the form of a non-tangible vision as he announces the anticipation of the ritual. The quality of the graphics are typical of Eipix: a blotchy mess that lacks refinement in the sharpness and clarity of details. On the contrary, the colors are aesthetically pleasing. They are bright and airy to complement the cold, snowy weather; and they exude a more pacifying ambiance in lieu of the prevailing horror-themed climate as demonstrated in other series. You can customize your settings; options generously cover most preferences. The inventory is labeled and interactive; items require assembly. In custom mode, the teleport map enables fluid travel to labeled locations and indicates available actions. Non-map transition between scenes is seamless; no lagging. The HOSs are cleverly executed, and they incorporate puzzle-like elements. They consist of a medley of various formats; and some are multi-layered, which is a customary trait of this developer. Furthermore, they can be story-driven since you will obtain articles of information, which convey parts of the backstory. The puzzles are stimulating and inventive in presentation and concept, and their uniqueness further demonstrates the eccentric depiction of the story. Some puzzles can be slightly challenging to solve; one type is to rotate mirrors to direct paths of light between pairs of rune stones of similar color. Your collectibles blend well into the environment; look for some in the HOSs as well. I am loving the storyline, with its fairly original and refreshing change of pace. You will be consistently busy since there is a multitude of tasks to effectuate within each scene. I am ecstatic that there are absolutely no glitches to report--something that I haven't stated in weeks! With the aforementioned observations in mind, coupled with an ample amount of diversity and creativity, I strongly recommend that you play this game. It's the best in a while--a rare 5 stars from me!


Not Impressed
catalina5

Storyline is too off the wall and difficult to follow in my opinion. Graphics and special effects are nice. Would have liked more character voice interaction. A journal would have been very helpful, even though a teleporting map is provided. I personally don't like to have to rely on a map or hint, because of feeling so lost in a game. Morphing collectibles to find - No rodents so far. Feels like the developer put everything into the graphics & special effects and left out any logical navigating in the story. Nothing special about the hidden object scenes and be prepared for lots of puzzles. Good Luck if you decide to purchase & I hope someone out there finds it somewhat enjoyable, but it is not me. I will be looking forward to a different game. KdBoots


Winter Neverending - interesting concept
Dracyy

I do wish it had a diary. Really. Sometimes the text rolls so fast and the plot twists it really needs a diary and a good background on the factions involved. But lack of diary and additional information plus length equals 4 star not 5. That said - I really enjoyed this one! Artwork is rich, storyline decent and mini games sane. Has custom difficulty and transporting indicated map. Verdict: buy!


Two ????
crazy grandma65

I've played 100s of these games, so I'm not a novice. Could not get past first HOP. Very dark, not crisp like one person said. And could not locate objects needed to proceed. Hint button (which I never use on HOP) was useless, of course I know I need the cloth BUT can't find how to cut it. ?. Really dislike this game.


Winter
Raguoc

It makes no sense. If it weren't for the hint button, I would only get 1/4 of the way through. No connection to items needed, why and what for.


Awfull game!
Carl L'Heureux

Title says it all! Don't waste your money!


Not My Style
Swansonm

I respect the creativity and artistry of the people who concepted and made this, but if you aren't a gear head, be prepared to be underwhelmed. Most of the objects you get and interact with are pieces of machinery, or emblems to open locks and I just found that pretty boring. It's hard to remember where this little gear is supposed to go, or figure out which tool turns which cog, or try to read a fuzzy recipe that doesn't really explain that it's a triple-step process and you have to collect it, then take it out of the menu and add the last part. The art is good, but again, just a lot of gray, rusted metal. For me, the setting was a snooze fest. I play these games to relax, and escape, so the simpler the better for me. This game isn't intuitive enough, in that I was hitting the hint button a lot. And the puzzles were definitely made for people who like them more than HOPs, as they are challenging, time consuming and don't offer alternatives like match three or easing the difficulty level. It's take the half hour or skip it. Overall I'd say this game is made for people who are more into challenging console games, rather than simple HOP games. Some people will be into it, but not the typical HOP player, imho. And not me!


Amaranthine
Oxoqwarb

Love this game. Quite challenging which is what I like. Hope there are more.


Amaranthine Voyage: Brrr - bundle up before you play!
Izzyoc

HEADS UP: LOST GRIMOIRES 2 FROM ARTIFEX MUNDI IS OUT! Free trial and introductory price! 3.5 stars bumped down to 3 Eipix brings a new chapter to the Amaranthine Voyage series - this time you are investigating a distress signal to a wintery cold world. Beyond some initial annoyance at the heroine (they never do explain why she faints as soon as she goes through the portal), the game slowly picked up momentum. Graphics are mostly crisp. A little touchy with selecting objects in the HOG scenes. Nice options for the custom mode of play, transportable map that shows where actions are needed, collectible doohickeys (not sure what else to call them!) in each scene, some HOGs contain morphing objects (but not all). Reasonable time-waster but I ended up passing on this game - demo just didn't provide a compelling enough reason for me to keep playing when it ended. Upcoming Games from Big Fish Games: (# stars is average review on BigFishGames.com for the PC or Mac version, date is the day the game was first released on any platform - usually PC or Mac) Surface: Lost Tales (3.9 stars, Elephant Games, Jun. '16) Sea of Lies: Leviathan Reef (4.5 stars, Eipix, May '16) Hidden Expedition: Midgard's End (4 stars, Eipix, Jun '16)


Amaranthine Voyage: Winter Neverending by LynxMinx
lynx minx

If the best thing I can say about this game is the lack of rats, you know I didn't like it very much! I wish I had read Catalina's review and taken the advice of the wonderful Izzyoc. Normally my reviews reflect KimTwilight's feelings to a tee, but I must be missing something. You could customize settings. There was a decent teleport map and loading was instantaneous between locations. Inventory was labeled and interactive and there were complex items to assemble. At each location you collect planet icons. The HO scenes had variation, or you could choose to play a bubble-shooting game. There were a lot of puzzles/games, but I didn't enjoy many of them. This game was short, even with the bonus adventure. The graphics were muddy and somewhat pixilated, and the color palette seemed monotonous. Because EIPIX doesn't provide a journal, I really didn't understand the story, even with objectives being regularly updated. Application of inventory objects was extremely bizarre at times, and also glitchy, so I found myself second-guessing my intuition a few times. I found myself bored with the game. EIPIX, you really need to improve the quality of your graphics, and give us journals, and fix your ever-declining levels of quality assurance! I used to enjoy your games but have been quite disappointed by the last couple that you have given us! Lynxie sends ?❤??? to the amazing DTE! Hopefully Thursday will bring us something wonderful! Note to Pixie Puppy: who exactly am I bullying? I am just reviewing games! Everyone is afraid of something, and I play the games with rodents so I work through my fears!