Good concepts, but a lot of bugs still – Sorceria 1: The Mad Doctor Review

It's been a while since I picked up and rpg like this but I decided to give it a whirl as something appealed to me. The combat and class system both seem really interesting and changes it up from the same old. It's a little confusing at first to figure it out, my advice is to not get too invested in your first characters.. Just use em to try things out. You have the ability to distribute points to different feats at first, but it's not really clear what ultimately will be useful. Interestingly enough, I wish I had chosen my classes so I had more characters with room for carrying items. The backpack gets filled up pretty quick. And while some classes are really interesting.. Their slots are filled by abilities so u can't carry all the extra goodies u find. I'm on an iPad 1 and seem to have issues with it crashing on me more often than I would like. So I save often. There have been some pretty big bugs that have prevented me from continuing and I stopped the game, but then after reporting it they addressed the issues and put out new updates and so I picked up where I left off and was able to continue. I'm currently hoping the bug gets fixed that keeps me trapped in my current level 'the water maze' ... But hope to soon... And once I'm able to successfully make it to the end without an issue blocking me.. I'll. Ump it up to 4 stars :) Good game tho.. Thanks for making it.
Review by Aftertherevolution on Sorceria 1: The Mad Doctor.

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