The Last Rocket Reviews – Page 5

5/5 rating based on 51 reviews. Read all reviews for The Last Rocket for iPhone.
The Last Rocket is paid iOS app published by Shaun Inman

Great game -- pretty good controls

Ross02

I was ready to give this five stars, then I hit world 07. The touch controls are pretty good, but they're not good enough to support a pure action game, which some of these levels (glares at 07-04) are. I'm up for challenging puzzles, and tricky timing, but I'm not up for playing the same level 30 times, *after* it's perfectly clear how to complete it, because the controls aren't tight enough.


Fantastic and challenging

Felipe Sunol

Finished the game and immediately started it again from the beginning. It's that fun. Shaun Inman's work is amazing.


A delightful game that probably would be better with physical buttons

iconmaster

If Nintendo made games for iOS, they would look like this. I don't mean visually -- though the 8-bit approach is charming and well-animated. I mean in the graduated approach to game mechanics; introducing a new technique and then helping the user to build experience with it before adding another one. It's a hallmark of great game design, and the Last Rocket excels at it. The frustrating thing about playing this game on a touch screen is that "tap and release" and "tap and hold" are two very different actions in the Last Rocket; but not two very different actions to a finger. There's no physical, springy button like those on game controllers that can offer tactile feedback about its up or down state. This being the case, it frequently happens that you'll *think* you've performed a tap-and-release when in fact your finger is still close enough to the glass to register as a hold. In these cases, your rocket dies. That does mean you'll play some levels many more times than you might otherwise need to, but honestly I don't see how this could be avoided given the device constraints. Flip (the rocket) has an impressive repertoire of moves for a system based on taps and swipes; and it'd be a shame to limit this. So, yes, you should expect to be frustrated with certain levels. The Last Rocket is still very much worth playing, and one of the tightest little games on the App Store. I'm working on my second playthrough now, trying to find 100% of the hidden gears.


Needs work on the controls

Kun45hu

I would give it a better score but the controls are pretty bad to the point of frustration. The art and music are good do.


Fun but frustrating!

anaismarie

I really like this game but you can't do level select! I've been trying to get all of the coin things and sometimes you land on the exit and it sends you back. It should at least be an option after beating the game once because I almost did it before I accidentally went to the next level):


Very frustrating

rjmccall

Very tight game, but it's just maddening to try to get everything, because flipping just isn't precise enough on a touch screen.


Outstanding

tarnation

First off, don't listen to anything about the controls. They take a little getting used to but they work and work well. It's like anything that takes practice. If you don't get it right away don't write a negative review. Anyway. The game is perfectly executed. The artwork and music are great and the game takes thought and dexterity. A little more fun on the iPad due to the larger screen but still a lot of fun on the phone. Get it! Great work Shaun.


Great game

Natman64

Controls were a little unresponsive. That's my only complaint really


Retro beauty with enjoyable puzzles

Llamaentity

(Pros and cons at the bottom. Reviewed on an iPhone 5). The Last Rocket is a short but fun arcade-puzzle game, definitely worth the price of admission. Each level tasks you with flying Flip around a one-screen stage, collecting gears and trying to make it to the exit platform. Along the way, there are little computer terminals to provide tips and a bit of story, and there are many hidden gears to try to find, which can add to replay value quite a bit. The gameplay is straightforward and slowly becomes more complex by the end of the game (nothing ridiculous, though) and the puzzles are great and satisfying to figure out. The controls occasionally feel unresponsive (timing is often quite important), partially because of how fast Flip moves mixed with a lack of supporting the iPhone 5's full screen. However, no big deal and I was able to complete the game by making sure I kept my fingers toward the center of the screen. Pros: +Charming graphics and character designs. Flip's design is super cute! +Fun and satisfying level progression +Replay value thanks to hidden gears to collect, which also adds some nice challenge Cons: -Not optimized for iPhone 5's full screen -Sometimes it feels like Flip is moving a bit too fast in some stages where timing is vital If you are looking for a cute and sometimes challenging arcade-puzzle game, don't hesitate to get this one.


8 bit game worth 2 bits...not

Shoot-steel

If i had it to do all over again i would not buy this game....but u may like it....just not for me