TALES OF CRESTORIA Reviews – Page 2

5/5 rating based on 51 reviews. Read all reviews for TALES OF CRESTORIA for iPhone.
TALES OF CRESTORIA is free iOS app published by BANDAI NAMCO Entertainment Inc.

Disappointing

Tollusionz

The game is good. It has lots of bugs. But if anything happens to your account, like if you lose any kind of purchased content, the company WILL NOT HELP YOU get anything back. Customer support is HORRIBLE.


A Bug-Riddled, Half-Functional Mess

Wren Fawkes

I started playing Tales of Crestoria about a week, maybe a week and a half, after it launched. I was craving some Tales of... goodness. What I got was an expression of everything wrong with mobile games. I must preface this review with the statement that many other reviews I've seen have given 5-star reviews to Tales of Crestoria for its story. Please keep that in mind as you read on. First up, the good: - As you have likely heard or read, the story is good. Very, very good. It stands on the level of a proper Tales game, the characters are well-realized, and the social commentary is timely. However, as I played the game, the story began to suffer from a stilted scene system that effectively boils down thus: "Hey guys, there's the really important thing happening that we need to discuss. Okay, now that we've said a few things about it, let's battle three waves of generic enemies." Next scene, lather, rinse, repeat. Oh, and each one of these scenes comes with an AP cost attached. - Overall, I found myself wanting to experience the story in a proper Tales game, with pacing and animated scenes; I wanted an experience, not a series of well-written scenes punctuated by meaningless battles with meaningless repeats of meaningless enemies. There were two battles early on against important characters. Instead of fighting them, as the plot indicated, I found myself battling generic soldiers. It was baffling. As indicated by the tone of the above section, it is very difficult to discuss any positive facet of this game without tripping over some nonsensical negative ones. So, without further ado... The bad: - Let me just begin with the power-up quest time bug. If you are operating with your phone set to your local time and that time is not Japan Standard Time (JST), you will experience periods where you cannot access power-up quests due to the dates not syncing up. There is a workaround - turn your systems clock to JST. It does, however, betray a lack of attention to detail on the part of the dev team. - This game is a gacha game with no pity system. A pity system is, simply, a guarantee that a player will pull a high-rarity unit after a certain number of rolls. It prevents people from putting a large amount of time, effort, and/or money into the game and getting screwed over by low drop rates. Tales of Crestoria lacks such a system. - Dovetailing off of that, you have to pull a character six times to unlock their innate passive ability. It can be as few as five times if you're willing to sacrifice the memoria stone they come with when you first get them, but as rates are so low, and those stones are themselves basically the character's equipment, this is often ill-advised. Additionally, at least 30% of a character's power is locked behind awakening upgrades - that's the name of the system whereby you feed duplicates of a character to them to power them up. - Gleamstones, the in-game currency, are reprehensibly overpriced. Go take a look at the prices. Look at the entry for 2980 gleamstones. It costs forty dollars. A x10 pull in-game costs 2500 gleamstones. This is a game with no pity system that locks a large portion of character power behind a door that requires duplicate summons to unlock. Choices were made here. - This game has bugs that can completely lock you out of content. I experienced a near-two week span in which I could not start raids, which are the major source of resources used to upgrade your characters to higher levels. This was during an event which heavily featured raids. I could join raids, but I could not start them. The rewards for joining a raid are always lower than starting one, and it costs Battle Points (BP), the second stamina system in Crestoria, to participate. - Error Code ~1015. This pops up all the time. It interrupts raids, it interrupts loading screens, it interrupts getting awards, it interrupts accessing your guild, et cetera. Get it three times in rapid succession and the game restarts. - Loading Screens. Wait 3-5 seconds for screen transitions. - Arena Glitches. The arena is the in-game pvp system. If you should disconnect from an arena match, you lose. It doesn't matter if it was because of an issue with the game server-side. You just lost, and any win streaks you racked up just got broken. There is so much more. So much more. This game was developed with Bandai-Namco, the company at the helm of the Tales series, the publishers of Dark Souls, a major AAA company. The game was delayed by six months, supposedly to address concerns with game stability and perform bug fixes. That beggars the question, though: if this is what we got after a half-year delay, what was this game like at the original release date? How could the development team have possibly thought this game was ready? Final Section: Moving Forward Tales of Crestoria has potential. The story is a bright spot blemished by bad practices, but a bright spot nonetheless. The issues with the game are dragging it down rapidly. There are easy ways to fix this. - Drop the price of Gleamstones by 50%. This is a gacha game with a dramatically overpriced in-game currency and a finite amount of Gleamstones you can earn without paying money. - Change the way awakening works. Just as stats increase over the course of five awakenings, so, too should passive abilities. Characters should start with their passive unlocked. As they become awakened, that passive grows in strength. A good example of this is Langrisser Mobile. - Compensate your players for these glitches in a way that actually matters. A single x10 roll was a step in the right direction, but was a one-time thing for recurrent glitches. - Reduce AP costs by 25%. I do not have any trouble playing the game around the stamina system, but all the same, it is at time frustrating to see 10% of my stamina go down the drain for a single quest. This is a game made by a AAA studio. It needs extensive work, but it is still salvageable.


Fun Game, But Bugs Galore

Farfromlee7

Honestly, I've been a fan of the Tales series since Tales of Phantasia, playing that as a kid. So when I found out there was a mobile game based on this universe of games, needless to say, I was excited. However, upon starting the game, I experienced a multitude of bugs, ranging from minor inconveniences, getting random connection errors when my internet is stable, to annoying, crashing upon entering arena, resulting in an arena loss or being told I don't have enough BP to do a fight when I'm sitting on enough. Today was the last straw, where I joined a raid and was stuck on a black screen, even after restarting. Upon doing some research, it turns out the only real "fix" for this is to just wait for the raid to time out, a whopping 3 days, missing out on the resources they trickle out on a daily basis. How this got through QA and stayed in the game for so long is beyond me, and I likely will not be coming back to this game.


Great story... but pay to win + grindhell

RemKiri

I am a huge tales fan and the story and gameplay are phenomenal. That being said good luck try to get 2500 rubies because it is bs and the only way is either through slogging or paying. I recommend it but be warned F2P players you might need money to get the goods


Crashes

Angeleos

Still crashes on launch on iPhone Pro 4 months later.


Please fix

LexFriz

Please fix connection issue. Keep getting connection error now and game will crash. This didn't happen before the last update. POWER UP QUEST NOT WORKING. This was fixed now it's buggy again new elements but says times already up


Surprised the rating is so high.

zeroxlimits

Tales of Crestoria could be a great game. The tales series has been one of my favorite if not favorite JRPGs. This particular mobile game has its ups and downs, but sadly more downs. Let’s start with the positives. It’s a tales game that brings together characters from all tales series, allowing players to use and/or aim for their favorite character(s) in the series. The SSR rates aren’t unreasonable (~5%) and at least right now, there isn’t an obvious power creep. The content for the most part is doable as long as you’re willing to grind, like most mobile games. The game so far has been good with gleams (Ingame currency) and hopefully that doesn’t change. Now, for the negatives... since the day this game came out, it has been littered with bugs - chat issues, app issues, etc. The chat issue consistently will show up saying you’ve been disconnected from the chat interrupting what could be a pleasant gameplay. It will show up in raids, guild chat, etc. Then, the most notorious issue is the app crashing just about every other raid and/or arena battle. This by far makes the game extremely disappointing and discouraging as it gets tiring when the app crashes every few minutes. While these bugs exist, the game continues to roll out new character banners like candy. This begs the question of this game’s priorities. Are they going to ever fix the bugs or just simply milk the players until they decide to shut it down? These are probably some of the reasons why the company has earned the name “Scamco” sadly. I can only give this game a 2 star rating and it’s an extremely soft 2 stars, which is due to my love for the Tales series. Otherwise, it basically is a 1 or 0 star given that it’s a buggy incomplete product that has been rolled out rather than taking the time to make sure it works properly with less bugs or ones that don’t significantly interfere with gameplay.


Drop rates are false

WaveOfReason

Drop rates are false. I did 80 straight summons in a row without having a single SSR memoria stone which has 5% chance of appearing every summon. This is a game with obviously false information.


In App purchase error

Lehstat

This game was great in the beginning but lots of bugs still need to be fix. A more recent one i experienced was when purchasing using pay credit and the app took my credit but did not gave the purchased items. Instead i was stuck on an error message stating content already purchased wait for the item to appear. It’s been over 24 hours and i even restarted and reinstalled the game. I am in the process to try to get a full refund but they are slow in response.


Tales of Crestoria - 9/3

Kin.D Grove

[Story] - 4 out 5 stars Love the original characters and overall plot for the Tales of Crestoria game, however it’s a bit jarring to see previous Tales Characters from across the series being incorporated into t he story as if they were originally part of the Tales of Crestoria universe. Especially for fan favorites, it seems a bit awkward knowing their original storyline in the games kind of stripped from them keeping mostly their personalities behind and quirks which feel out of place in Crestoria at times. —————————— [Gameplay] - 3 out of 5 stars Mostly auto-play gameplay, long grinds for materials via in-game raids and events. Battle system is pretty straight forward in elemental team compositions and stacking up hits via “Artes” from the Tales series to do more damage. However a big disclaimer to the game that it is “extremely buggy!” if not the buggiest mobile game I have ever played. For new players it might almost be necessary to look up a list of bugs in the game that have not been relatively fixed since launch because they can make or break the entire experience for someone. There is also material grind “issue” where at some point in-order to ascend your units to their max lvl. 100 you need to gather a bunch of ascension material whose drop rates per raid are minimal at best. Each raid takes a couple of minutes to complete, and you get better/more drops only if you rank high per raid, making it difficult for newer players to earn material drops per raid and ascend their units quickly as opposed to Veteran players. ——————————— [Gacha] - 2 out of 5 stars Look, Gacha frankly relies on Luck, even though I am semi-lucky since the game’s launch. The Gacha system in this game is a bit horrendous to people without much of it. There isn’t a spark system in place or anything that will help out your next Gacha pulls if you have bad luck the first time. Even with rates for units available it’s still basically a 50/50 chance every time whether or not you get an SSR unit in the game or if they are even the focus banner unit. You need 2,500 gemstones to summon 10 units every time, but the rates you get these gemstones is relatively low ~30 per story quest if you are able to clear every mission on them. Grinding up gemstones and waiting for daily gemstones rewards to make 2,500 gemstones for one 10 unit pull and to then get nothing is incredibly frustrating for many newcomers, who have quit since launch.