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Rebels and Redcoats II

Rebels and Redcoats recreates the battlefields of the American Revolutionary War. The war began in 1775 when the American colonies rebelled against the British Empire, declaring their independence in 1776. In the following years, Britain tried to end the revolt and recapture the American territories. The rebels however had support from Europe, with France and Spain later joining the war as allies to their cause. A decisive American victory at Yorktown in 1781 broke the British resolve and was a catalyst in starting peace negotiations. The war ended in 1783 with the signing of the Treaty of Paris and global recognition of the sovereignty of the United States.
Category Price Seller Device
Games $4.99 HexWar Games Ltd iPhone, iPad, iPod

Key Game Features

● 5 Mission 'Tutorial' Campaign.
● 4 Mission ‘Evolution' Campaign.
● 4 Mission ‘Nemesis' Campaign.
● All missions, apart from the tutorial, can be played as both sides.
● 37 different historical models representing 26 different unit types.
● Three classes of troop quality – Raw, Average and Veteran.
● New general quality mechanic, affecting command radius and leadership benefits.
● 14 different troop classes including infantry (line, grenadiers, guard, and militia), light infantry (and jägars), light cavalry (light dragoons and hussars), dragoons and artillery (4pdr and 6pdr).
● 5 types of infantry formation - Line, Column, Open Order, Square, Unformed.
● New joint Artillery and infantry formations, allowing for effective and resilient combined units.
● New troop morale mechanic (Disruption)
● New 'light' woods that block line of sight but don't give a defensive bonus.
● Detailed Combat Analysis
● Map zoom
● Flank Attacks
● Strategic Movement
● Game Centre Achievements and Leaderboards.
● iCloud Saves.

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© 2015 HexWar Games Ltd.
© 2014 Decision Games, Inc
All Rights Reserved.

Reviews

Love the game.
CraigMack322

Love this game. Would like to see a French and Indian War game like it.


Scenario issues - Very imbalanced
MSgt Pepe

16 turns not enough for the Brandywine scenario as the American player. Also, meeting the Brooklyn victory conditions do not give the American player a victory! Two scenarios share the same map and victory conditions, the only difference is that the opponents begin closer to each other in one of the scenarios. Overall very easy for the British, very hard for the Americans. I own many games by this developer, and know they can do better.


RIDICULOUS victory conditions!!
AvianoSaint

Battle after battle have outrageous victory conditions. Did anybody play test the game (or study Am history). One battle allows you to insert the same unit 100...200...more times! Certainly makes it tough for the Americans to lose 50% of their army when you can out number the British 100 to 1. Avoid the Rebel and Redcoats games (all versions) until they FIX it!!! Try playing Harlem Heights, King's Mountain or Guilford Courthouse as examples. It's value in almost nil as you search for decent victory conditions- 1 of 3 battles maybe playable - but finding them is not worth the time.


Really great, but...
Coolkid????

The overall game is very fun, and well made. Just a couple of things I hope you'll fix: -The brandywine scenario is way too difficult, 16 turns? I can't complete that. -The hessian uniforms are incorrect. Why are they red, and not blue? I thought they were British soldiers. Please make new models for the hessian soldiers. If you do not know, just look it up. That is something that I'd be so happy to see! It would be so awesome if you made at least two more, one for the grenadiers and one for the normal infantry. If you could, tweak the hessian grenadiers so that they deal more melee damage because the hessian grenadiers were known for they're skills with the bayonet. Other than those small details, the game is great! Definitely would recommend!