Battlevoid: Harbinger Reviews – Page 6

5/5 rating based on 75 reviews. Read all reviews for Battlevoid: Harbinger for iPhone.
Battlevoid: Harbinger is paid iOS app published by Bugbyte Oy

Love This Game!!

markm0722

Addicted. Been playing about a week, pretty much nonstop. Plenty of replay value. Well worth the 99 cents!! I think the cost per hour is down to 2 cents. Should be down to a penny in another week. Hahaha! :) Seriously, in a gaming world abused by mindless "free" to play crap (with very expensive IAP and/or annoying advertising), this value game is a shining beacon of excellence. I'm very much looking forward to the next game this developer creates. Yes, sir. Sign me up!


Great potential that can expand

Player5498

When I started playing this game, I thought I was going to get bored because of the tutorial, but I gave it a chance and played the campaign mode. I died a lot because of many mistakes I made and the battles were all about survival and thinking of a plan what to do in order to survive and what to buy and what not to waste. Then as I get better ships, the gameplay changes as I ended up dominating the field but still had to plan ahead since my ships can still be destroyed if I got overconfident. And I still would have to think about my resources. A great game with a well thought out combat system. My only problem was the slight repetition as I have to take over different maps and doing the same thing over and over again with different enemies. I would like if there would be one specific well-thought out map that system I could actually stay in as there would many factions going against each other as they battle off-screen. As in, a big map that evolves over time as the map progresses without the need to go to a different one. I would like to have an alliance system such as joining forces with my former enemies or going against my former allies or they betray me to go over to a different faction. I'll like to see my allies to have their own factory to build up their army as I do the same and conquer the map. Once the map was conquered, it would be interesting to have someone in your own group to decided to rebel, and now you would have to maintain order. Another addition would be to have enemy commanders and ally commanders to have their own personality just to create some more depths because the nemesis only hunts me down and it only shows up in certain maps. Lastly, it would be interesting to command a different fleets and have them send over to different regions before the enemies shows up and strengthen their defenses. If the sequel of the game like I wanted, I would buy it without any hesitation.


Exceptional game

Jgdsghufdcguo

This is perhaps my favorite on the AppStore. This game gets it right in everything. The ships, the combat, the price. Yes it is repetitive at times, but it is still a fresh game every time you play. This game is impossible to put down. Don't hesitate to buy this game!


Man...where do I start?

Cooogles

I picked this game up for .99 cents... (blatant robbery). This game should be at least $5 for the amount of content ingame, and how polished it is. This game has some ideas incorporated from FTL (another great game), as it is a rogue with many similarities, yet so different you wouldn't even know first glance. It being a rogue game makes me much happier than I already am, since it feels like real stakes are being presented to you, knowing that you cannot fail your mission, or else. I had picked up this game on PC, the steam version, and it is worth it. BugByte, keep up the excellent work!


High learning curve, replayability

technopaladin

This game is replayable with random maps and missions. I just wish the learning curve was more comprehensive. There are some functions that I had some confusion with and it took a while to figure out. Otherwise it is a good casual space game.


Awesome

Cogdyidisudftdjtdidt

It's great


New feature

hcbdrbdbdb

The game is great, I love it but there's something I think is wrong. When traveling it's easy for sectors you've cleared to become reoccupied. I think you should be able to move multiple ships around multiple sectors. Ships could be left to occupy sectors or be called in for support. You would still have to protect your first ship to make sure you don't take advantage of having multiple ships in multiple sectors.


Great game

MR.Cortin@s

I just love how simple yet addictive this game gets


End game glitch

WarrenPDukes

I'm a long time player of this game on multiple platforms. I really enjoyed playing this game until I experienced a end game glitch twice now. The first time this happened I thought it was a one time fluke but it happened again to me. In endless hard mode I get pretty far, five or six galaxies in. I'll get fully upgraded ships and I'm trying to collect all the parts for the rare ships, however I get this endgame glitch were with my ships, fully shielded and with full health get one hit killed by ships and end the game within seconds of arriving on the maps, I know this must be a glitch because the weapons used against my fully healed and shielded ships are not one capable of fully removing a full upgraded shield and 2000 health in one hit. So I'm not gonna play this game for a while hopefully this glitch will be fixed and maybe I'll come back to it one day maybe not. Oh well I really liked this game.


Pretty Awesome

Entropy123

Like Homeworld. I think this develop's games will keep getting better and better.