Close to perfection – Cobalt Dungeon Review

Really enjoying the game. Rouge-like puzzles are so hit or miss but Cobalt Dungeon is spot on, as far as gameplay is concerned. However, although I understand balancing difficulty and ad revenue can be troublesome, allowing the player to restart the room infinitely is a bit much. It really takes away from the rouge-like feel. Possibly limit the amounts of possible restarts to one per shop visit. So, you’d get to die, restart the room after an ad, but if you die in the room/ever again, your next restart has to be at the shop. Rouge-likes need setback mechanics that cannot be forced through by watching ads. Still really enjoy the gameplay. Hope there is more to come. I’ll change my review to 5 stars should the infinite redos change.
Review by Idledfifth on Cobalt Dungeon.

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