Fantastic Strategy Game, just one complaint... – FTL: Faster Than Light Review

Let me first say this... I love FTL. I’m not one to like real-time strategy games, but this is a MAJOR exception for me, as Subset Games did a phenomenal job developing this game. While the difficulty and perma-death system can be vexing at times, there is one thing that must be fixed to make the experience better than it is now... The final boss. In one play-though I experienced, where I was close to defeating the Rebel Flagship. In this case, I was at low hull integrity, the Flagship was at a similar state of disrepair, and there was a system that could repair some of my damage. Naturally, I decided to take that opportunity to better insure my victory. Unfortunately, when I went back to finish off the Flagship, IT was back to full health, and I was annihilated within a few minutes. Simply put, have a system put in so enemy ships maintain the damage you inflicted on them as it could make the game slightly easier, but not so easy that it would take away from the game’s experience.
Review by Spaceman11374265 on FTL: Faster Than Light.

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