Horrible – Dungeon Village Review

The concept of this game is great. Where it falls flat is the mid-late game enjoyment, concept, graphics, ending, replayability, strategy, combat, lack of substance, I can continue. There are numerous variable objects at play that are used for multiple purposes, but instead of adding fun to the gameplay it fills it with cumbersome and slow item activation screens and repetitive tapping just to level up a building. The quests are very weak and only offer a "progression bar" for any and all adventures. The map is the worst. It's nestled in this small map with very little opportunity to grow and all quests/monster slaying takes place in the same location right outside of town. There are no combat mechanics. The class system is a huge letdown because the games economy is so easy to get rolling that by day 10 you can have everyone equipped with Hero Armor, Helmet, Demon Axe, etc and just feed "heroes" items to make them stronger. The event element in this game is just another quick screen to celebrate what? The events are literally just "items" with a special name and screen. Nothing else. The graphics are simple. There is nothing elaborate or unique about it. The controls are god awful. Characters dying in a "fight", but you have tons of healing items? Sorry, you can't select them easily/at all to heal them. If you do, enjoying tapping multiple times, througg multiple screens, just to heal someone who, when the screen closes, can die nearly instantly. The town eventually is packed full, leaving you no room for expansion at all. Buildings have no real purpose either, except to generate gold. There is NO story! The ending is the worst I have ever seen. Congratulations, here's your high score! Keep playing! Luckily I only paid $1.99 for this or i'd be asking for my money back. This is a time waster like any game, but this has no true reward. Save your money!!
Review by Chazztizer1337 on Dungeon Village.

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