What a pitiful piece of abandonware – Galactic Conquest LITE! Review

So this is like those really early, 80's space empire games, where the planets just produce X many ships a turn. Combine that with the least inspired combat system ever (4 attacking ships minus 2 defending ships leaves 2 attacking ships), makes this a purely mathematical endeavour. There are more features, but they either don't matter or don't exist. The rules state the attacker gets a bonus, which given the ultra simplistic plus-or-minus combat should be as simple as always counting the attacking fleet as one more, but it doesn't. The rules also state that sending a scout ship (one single ship instead of a fleet) travels twice as fast, but it doesn't. The rules very oddly state, "You can fortify a planet with ships. Fortifications give a bonus for defense. For instance, if you spend 3 ships on it, it might be worth 4 ships on defense." Well no. A Fortification IS worth 4 ships on defense, and costs 4. Also, the planets are numbered for identification. But when you're shown a combat results screen it always shows Planet !, which I assume is the error indicator because it doesn't know what number to show. Bottom line, this is a completely uninteresting game that was never finished in the first place.
Review by dead jawa on Galactic Conquest LITE!.

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