4/5 rating based on 236 reviews. Read all reviews for Warhammer 40,000: Space Wolf for iPhone.
Warhammer 40,000: Space Wolf is free iOS app published by HC GLOBAL DISTRIBUTION LIMITED
Root Beer Brody
I know a game needs to get harder as the player progresses, but in round 5 of the campaign I had played it for several hours and not once got close to beating it. This version and ideal of gameplay is okay, but somethings are just too clunky and awkward. Including just move characters around the board or guess the range of weapons half the time.
Bizzy Mommee
Don't waste your time or money. The update has ruined the good cards from the initial release without any good new cards being added to the game. Difficulty of the champagne is ridiculously over powered and not enjoyable like the initial version. NPR characters are either a drag because the lack movement cards or not powerful enough to influence the game other than to serve a sacrifices. Rewards just give you dupes of old cards that you already have maxed out. Just crappy experience.
MrKreager
I can't get the game to launch for the last week so that's a terrible flaw I would say. It's been updated and all that but I wanna play the darn game and now it doesn't launch at all no stars
Social Security
Number one you have to pay to change your specialty. You start with power armor. But let's say you wanna be a scout instead like me you have to pay. Not everyone has a credit card or a mom willing to let you use hers.
The Oklahoman
EDIT ON 7/27/17: Today they are offering sets of three cards for $5.99-$7.99. I have lowered my rating to one star and am deleting the app. It is a store, not a game. I feel sad for people who are paying this kind of money for this kind of game. I love 40k and this game experience isn't so bad. Completely, ridiculously over-priced. App deleted. EDIT ON 7/9/17: I had to lower my review a star when I came to realize that this is probably a $30-$40 dollar game if you want to complete it. Characters only gain power by spending credits, credits cost RL money. The developers toss a few to the player now-and-then, but it is merely crumbs. They'll hand out 30 here, a few hundred there...you need thousands to advance. You'll get stuck eventually...and then that sweet, sweet temptation of throwing more dollars at the game so you can move forward one map. Your tactical choices as a player don't much matter. It's all about money-leveling and powerful cards. So it is a store, not a game. It's an intriguing creation. I love the sound effects and they do a great job of capturing the 40k feel. However, I now resent it more than I enjoy it. I'll not delete it, but I probably won't play it, until the next update. I give it a 50/50 chance of staying on my phone after then. High production value, music, graphics, sounds, details, etc. Designed to frustrate the player into spending money. Hell, I even gave in and made a $8 purchase, if only to support a "free" game for the time I've spent enjoying it. -however- Even with my investment, the game is incredibly difficult and weighted against the player. More money would he required to avoid the "45-minutes-to-fail-with-absolutely-no-gain" scenario. The game is fun, but not so fun that spending almost an hour only to lose a mission and accomplish nothing doesn't chafe. I'm not going to give GW any more money. All of their products, digital or material, are simply overpriced. Games Workshop's entire business strategy is to wrangle as much money as possible from any customer. 5 stars for quality, 2 stars for wrapping a greedy business acumen in sheep's clothing.
A.DrayTheRapper
Fun game, but I really don't like the idea of space marines having access to so many weapons on the same mission. They should be restricted to a few.