Tomb of the Mask Reviews – Page 145

5/5 rating based on 1457 reviews. Read all reviews for Tomb of the Mask for iPhone.
Tomb of the Mask is free iOS app published by Playgendary Limited

A nice change of pace

Your Neighborhood Reviewer

First and foremost, the games audio is GREAT! It reminds me of the good ol' days when I could spend hours on a single simplistic arcade machine. Secondly the game runs smooth and is unique. Super easy to pick up how to play and it won't take you too long to master the movement and get faster and faster. I could see spending close to an hour total into this game before I would delete it simply because it will get tiring and when it does I will never want to pick it up again because it's essentially the same game every time you press replay after a death. It's nice how there is a leveling up process because that's what keeps players playing, and the shop has a good amount of items to buy with in game cash. ANOTHER feature which really can't be said about many games on the App Store, and that is the game doesn't try to push ads down your throat. You get the option to watch a 30 second clip when you die for a revive and it also can be used to gain a good chunk of in game coins to prevent yourself from slowly grinding your way to one item in the store by attempting to play the game without watching ads. All in all I would rate this app 3.5/5 it's not a bad app it just could use some more complexity to prevent myself from playing the same game over and over again.


My dude

DCskilled

Can you add more things? Seems like this game is dying


Definitely love this game!!!

paulvincentm

This so reminds me of Atari games, where I could spend hours and hours and a simple game, not complicating myself with anything at all, and nothing to think about more than playing and anything else. By the way, the 8-bit sound made me fall in love with it at first sight and listen.


Not bad

garbagebaby

Not bad!


SO GOOD MUST GET

MASTERANTRON

THIS GAME IS AN AWESOME TIME WASTER ITS A MUST GET


Awesome game, everyone should download.

ReeferToke

It's retro/pixel colors and art are beautiful. I wish there were more games as Kool and as this one. 10/10


Can't believe it's free!

Spencer Ace

I love everything about this game: the concept, the design, the execution, even the sound effects. It's such a simple game to learn, but mastering it is the fun part. I've had TotM for almost a year, and I'm still not even remotely bored with it. Honestly, if this game wasn't free, I'd still have paid for it. There are no pop-up ads, no laggy servers, and no repetitive gameplay... It's phenomenal! The only MINOR improvement that I might suggest is adding some new elements; perhaps some new "monsters", new bonus levels, and more stuff to buy coins with. But even if those changes are never made, this is still the best game on the App Store. And I really mean that


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Swagpigreviews

LOVE IT❤️


Fun

Kimberly Villegas

Easy, fun, addictive!


Fun, yet flawed.

YCCCM7

A fun and thrilling game. Fast paced, creative, but something new. Its disposable style of gameplay is the main reason people don't despise its design, and to be fair, it was a good call in terms of mechanics. The issues begin with clarity. Random color levels can been orange, so you spot blue hazards easily, red, or even as far as a darker blue that shifts to nearly the same light blue on hazards. Some are constantly bright colors, some flash to bright and back, and most of the sprites aren't as standout as most retro titles. For a game that wants you to think fast, you have to spend an awful amount of time stopping and double checking the game's lack of legibility. Second complaint is the rng. Trying to stay positive, 99% of the time you're fine, but every once in a while you're tossed something the forcibly eats almost all your time, then followed by more time eating bits. See bulletin 3 for why you can't win, and why you just feel like you saw "game over" in an abstract form. Thirdly, controls are trash. More difficulty = more speed needed = more mistakes made. Swipe with no button options means you can swipe up and go right, or even swipe up and go down. Double tap can trigger and waste shields (or shield fails to activate readily) because it's cramming 5 controls into one input, and fails to read tap vs swipe. This is further accented by the fact that, strangely, many rng pieces have hazards you have zero reason to run into, except if your controls just failed you. Not a bad title, but man, these 3 points make trying to excel in skill and advancement has a finite wall. The further you push, the harder these flaws stand out, and that's a real shame.