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Takeshi and Hiroshi

"Takeshi and Hiroshi" combines the two worlds of puppet animation and Role Playing Game. It tells the story of two brothers and their daily life. The 14-year-old Takeshi, a game designer to-be, is creating a game for his weak little brother Hiroshi who always wants to play the next chapter of the game as soon as possible. As the game is still in the making, Takeshi has to improvise and secretly plays some of the monster roles himself. It is Takeshi's goal to make Hiroshi really enjoy his game, let him meet big challenges, but preferably to prevent him from losing. He has to choose which monsters shall appear when and struggles more and more as the challenge for him as a game creator becomes increasingly difficult.
Category Price Seller Device
Games Oink Games Inc. iPhone, iPad, iPod

As a player of this game you dive into the two worlds of puppet animation and RPG to follow the story of Takeshi and his brother Hiroshi. It is a wondrous and different type of game, you should definitely try.

Reviews

Excellent
emirozu

It was very hard but to me it wasn’t bad this game interested me on playing more rpg games later on I beat the game it was not bad 7 chapters kinda a good deal for a story mode


Must play!
Ben Rodarte

What a great game with a touching story and addictive gameplay! The last 2 levels are a little tough, but the story pulls you in so you want to keep going and overcome the challenge.


thought it was broken
Barry Convex

Devs, please make clearer that you don’t have to select all the enemies


A Charming Tale
CTsmith415

Takeshi And Hiroshi is a short, well designed, and charming game that mixes visual novel type story telling with strategic monster spawning gameplay (except you, as the player and protagonist, are the one creating the waves of monsters). The basic premise is that the protagonist’s little brother is playing a hero in a game, and the protagonist controls the monsters the hero battles against by selecting different monster types. The gameplay itself is easy to understand, but can get a bit cerebral near the end. The creative gameplay loop creates a tension where you’re trying to keep the hero alive, but are creating monster compositions strong enough to inflict maximum, but not lethal, damage. Placement and monster typing is key. Too easy and Hiroshi gets bored and you won’t clear the chapter, too hard and you start over. The difficulty ramps up near the end and the last couple of sequences are pretty tough. The art direction is a delight to look at, as the puppet-like / clay stop motion-esque animation and bright colors give life to the visuals. The sewing and costuming of the cast gives it a detailed but endearing charm, think Fantastic Mr Fox. The game is short and sweet, and has a clear story. While it’s not super deep and perhaps a tad predictable, the themes of youth, friendship, and brotherhood really shine through. I liken the experience to games like Florence: designed for mobile, a familiar but touching story, and creative but simple gameplay mechanics. I’d recommend. A great addition to Apple Arcade.


Pretty good! Could use some improvements
Lil Pips

I initially didn’t like this one very much. That comes down to the devs not really holding your hand. Because of this I felt the first two levels were the hardest for me, as I was trying everything possible (and failing a lot) to learn the consequences of your monster choices. After I got a handle on that, the rest of the game was very easy, and much more enjoyable. The story sequences are done in claymation (or maybe CG disguised as claymation?) and are really entertaining. The biggest problem here is that the audio during these sequences is constantly popping and glitching.


RNG stacked on top of more RNG
JMSpring

This game requires more luck to beat than you can shake a stick at. Though shaking a stick at a concept would be a bit odd of you. The RNG is way too prevalent for my liking. It feels like they just increased the amount of RNG towards the end of development to artificially extend the gameplay time. An interesting concept and a cute little story, but the RNG killed it for me. For me, it makes this 5 star game into a 3 star game.


Such a creative and innovative concept!!
Dulcé

This game has such a great story, it really pulled me through the tougher chapters. There was nothing too simple or too difficult about the gameplay but it wants you, as Takeshi, to provide a game within this happy medium of creating an environment not too boring and not too difficult for Hiroshi. I like this! I kept saying it over and over during my trial and error of sending monsters, you are literally sending out monsters in the game for Hiroshi and I wouldn't think this is something I would enjoy as much as I did! It's a short game, my partner and I beat it in a night but it was worth the download and even more worth the commitment to finish. ONE OF MY FAVORITES OVERALL. So quirky and so interesting. I hope more games like this come out!


Save got erased
Yaaaaaaaar

I have an iPhone 7 Plus, and about 1 hour of progress got erased, and now I'm back to chapter 1 again. This game is great but this very major technical issue ruined the experience. Please fix!


Needs better checkpoint system.
Jessy Catterwaul

Great game, but as it is, it wastes too much time. Implement the option of restarting a round instead of a whole level and it’ll be a 5-star game.


Great game
TheDoctor0101

Great game with an interesting concept. Can’t win with the hardest path but neither with the easiest. An Endless mode would be great.


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