Category | Price | Seller | Device |
---|---|---|---|
Games | Free | Oink Games Inc. | iPhone, iPad, iPod |
It is another game in the "MUJO" series, a game which has made it into the top 10 puzzle games in 109 countries around the world.
Take on a variety of puzzle mechanisms found in 130 different Levels! Play against your friends too!
- Free to play!
- Simple controls where you simply tap connected pieces to defeat enemies!
- Quality art design and music!
- Take your time and don't worry about time limits!
- Comes with 130 Levels designed with various mechanisms. New Levels planned for the future, too!
- Challenge your Facebook friends to a battle!
*OLYM can be played for free from start to finish, but it is also possible to make in-app purchases to recover or buy certain items.
= How to Play =
- Tap lines of 3 or more pieces that are lined up vertically or horizontally to increase your score.
- By creating more pieces that are the same color as the enemy, you can defeat them.
- If you can beat all the enemies in a set number of moves, then you beat the stage!
- Make full use of special items and Gems to overcome the tough levels!
Why does this game constantly connect to the server? So many load screens. And I can’t play on the airplane? No thanks.
This is fun and addictive. But it's slow to load and not nearly as fun as Mujo. Keep up the great work! I can't wait to see updates and new games.
At first I though this game looked very interesting. It adopted the same platform of Candy Crush in the sense that you get 5 lives and you can get up to 3 stars per level. The gameplay is very different from Mujo, instead of holding down a tile to have the other tiles of the same color added now you just have to click on it and it does it for you. Also, it does not let you keep accumulating tiles, what I mean is, if it takes 10 blue tiles to defeat a knight then once you have those 10 blue tiles they automatically go towards defeating him, you have no choice to keep accumulating the tiles. I liked that now there's not just one enemy to defeat per level, now you have knights who each require different amounts of tiles of different colors, I personally liked this, it should make a more challenging game. That being said, it just isn't as fun. I'm barely on level 10 and I don't know if I want to keep playing, there are no greek gods like in Mujo (at least not so far), the game does not fully fit the screen of my iPad mini 2, sure its just a small inconvenience but I don't like the black space on both sides of the screen while I'm playing and the game crashes a lot.
So I've turned off all notifications for OLYM but STILL get badge icons. The transitions and level selections all take too long. The little people icon is straight out of Carcassonne board game (Meeple) which makes me wonder how much of the art is truly original. Could be more fun if it was quicker between gameplay, spend more time waiting for level to animate and load than I do playing.
This game is entertaining but the bugs need to be fixed. it freezes a lot and the app fails 80% of the time
Keeps punting me out of the game and asking me to play connected to Facebook. Fun game, but wished it worked better and accepted that I'm not sharing that sort of info.
I like the game! Definitely must plan out all moves or else you'll use up all your crystals. Like the other game, it's not a race. It hasn't crashed on me yet so thumbs up for that. My only wish is to know what are the gods for, or at least how to earn more points. Nothing is explained (which is fine! It makes you think more) but I'm a fan of powerups and points...