Red Wizard Reviews – Page 3

4/5 rating based on 52 reviews. Read all reviews for Red Wizard for iPhone.
Red Wizard is free iOS app published by Charles Baker

Pretty great

The varkol

It's even better than I imagined


AWESOME

Hsjshsbxj

ONE OF THE BEST GAMES I HAVE ON MY PHONE!!!!! KEEP IT UP!!!!


Potential!

Manduclese

Fun game!


This game used to be fun, before the update

Sebastian Davila

The update made it near impossible to get passed the first dungeon


Possible theft.

Game critic anon

I don't know who made return to tolagal, but one of these two is a copy.


This Is Rebalanced?!

Slasher Review

I can remember how the earlier versions ultimately forced me to quit playing, because while I would get up to around depth 50, the undead were simply too powerful to defeat without excessive grinding. Excited for this update, I restarted... Huge mistake. Nerf those scorpions, because the game is now borderline unplayable.


Absolutely Amazing

Sfjhgchf

This app is one of the best modern rogue games I have seen in the AppStore. I constantly play it. It has amazing graphics, plenty of items, and a toggle able ASCII character display. For any rogue fan, this app is the best.


Awesome Traditional Roguelike, +A few suggestions

Costree

I was searching for some Rogue-likes to play on the go, and I came across this little gem. I have only gotten to 310 feet up so far, but I have a rough idea of how the game works and am enjoying it thoroughly. It plays a lot like a traditional Rogue-like, with scrolls, potions, turn-based gameplay, permanent death and such, with a couple unique ideas I haven't seen before. First off, you start 320 feet into the dungeon, and instead of descending, your goal is to get as much treasure as possible before reaching the surface. Another thing is that you can pay coins found in the dungeon to give yourself health, abilities, food, and so on. There are in-app purchases, but it's just $1.99 to remove ads, which is nice. Now for suggestions: First off, why is it called Red Wizard if you can't even be a wizard? Maybe I haven't gone deep enough, but there's a lack of wands and spells. Maybe add more classes, like wizard or huntsman? Secondly, some enemies seem a bit OP. More specifically, mimics and slimes. Slimes reproduce like bunnies, and because there's always a ton of them they chip away my health way too quickly. Mimics are really tough and seem to spawn really early for me, once I started a game and immediately was killed by a Mimic right next to me. Finally, it seems a little weird that you can use coins to make health and torches come out of thin air. Something like using magic/exp points to use manuals and having shops appear frequently around the dungeon to buy the health/supplies/antidotes would make a lot more sense IMO. Even something like altars or fountains to offer the coins into would be nice too. All in all, this is a great, traditional, and fun rogue-like that I would recommend to anybody who loves a good old-fashioned rogue-like they can play on the go. This really is a diamond in the rough of the App Store, and best of luck to the dev/devs on the hopeful continuation of development on this game. Happy dungeon-crawling! :D


Much improved!

Puddleglum72

With the latest tweaks to the Knight's starting hit points & abilities, this is a really enjoyable intro to the dungeon crawler genre. The monsters are aggressive and abundant, but not impossible on the early levels. Since its turn-based, it's easy to pick up and put down the longer games. My kids now love this one and I'm enjoying it over coffee too. Well worth buying the author a cuppa joe. Previous version review: Should have been a great game — simple interface & simple graphic preserve the no-frills fun of predecessors like NetHack. I was excited to share this with the kids as a sample of games we used to play. But it’s very difficult to get past the first dungeon. I’ve only made it twice in 100 tries or so, only to die quickly on the second level. Monsters take too much HP per hit & knight is far too weak to survive long at the start. (Often start out w/ scorpion spawning right next to player w/o armor & a weak club! Very short game that.) I’d gladly change my rating if there was a difficulty setting or the developer eased up on the first couple levels.


Fun break-time rogue-like!

JymWythawhy

This is a fun game to play, and it saves your play automatically, so, you can play in short spurts, like on a break at work. I'm excited to see how it progresses.