KINGDOM HEARTS Uχ Dark Road Reviews – Page 46

5/5 rating based on 535 reviews. Read all reviews for KINGDOM HEARTS Uχ Dark Road for iPhone.
KINGDOM HEARTS Uχ Dark Road is free iOS app published by SQUARE ENIX INC

Inactive

Sanbita??????

Get rid of they stupid inactive thing because some of us can’t log on due to issues in the real world. I mean who does that anyway this is just so stupid


No pull rates

Kristy Hammonds

They are supposed to post the rates of the banners now as they are lootboxes yet they dont.


Great game

curbfacexbastard

Great game ive fallin in love with it


Love this!

Pokeevee57

I've been playing this game since it came out, and I still continue to have fun with it. Personally, I don't like to use money on my games, but that is not a problem here. I'm so glad they made it easier to get rarer medals, since now I'm doing very well in the game! And there is still some challenge to it! I haven't used a single cent. And while I have been tempted to a few times, usually it all goes well in the end anyways. It seems that it's a little easier to get jewels now, since they have daily jewel challenges more often than not. Also, the Union Cross is so fun! I am so glad they added this multiplayer mode! While it may be a bit harder for newer players, it's still an enjoyable part of the game if you completed all of the main quests at that moment. I recommend this free-to-play game! Doesn't really have ads (though there is just a single prompt that you can X out of). You don't really have to use money unless you're really desperate for a certain medal! The multiplayer is enjoyable! Thanks for making this game, absolutely love it so much! ??


Medals

ChilledSonic

Why don't we get voices with our medals!


Just Play

DKMiratore

There’s so much to discover in this version of kingdom hearts. The story is fun and is totally getting me excited for KH3. It has simple gameplay and if you’re someone who doesn’t have a lot of time to invest that’s fine, it’s built in a way where stepping away for a bit won’t harm your progress. I see lots of people complaining, saying that you have to pay in order to make progress. I would call them impatient. The game provides you with all you need to earn good medals, even gifting thousands of them at a time at certain points in the year. Love the game! Can’t wait for more level updates!


Fun, but tedious (edited 2x)

Mallory A

Edit 2.0: Upgraded to 3 stars. Almost all of my original complaints have been touched upon, but there are new complaints that stop this game from being perfect (like the power creep they refuse to address). Story mode quests are now a max 10 AP, not that it really matters because there’s almost always a week or two week long 0 AP campaign every month, so often times I’m not even spending AP—and on weeks where you do have to spend AP, there’s usually not an event going on and no real reason to play other than for the daily rewards (or weekend raid bosses, which are always 0 AP). I mean, HP still seems highly insignificant and you still get the same useless 1 star medals with story quests (and they removed the, probably bug, where you could get the guilt bonus of those medals infinitely, so there is literally no reason to keep them once you’ve fully guilted them once). But if they fixed all my complaints, why only 3 stars? The power creep. Enemies get higher and higher levels, but you’re still stuck at a max level of 300 (which doesn’t seem to do anything because all your strength comes from your medals and keyblades). The game caters directly to lucky players (or players who spend a lot of money on jewels) who get the new flavor of the month medal—literally every month the new meta changing medal is released and the whole game shifts in favor of that medal. For example, a couple months ago they released the iKairi Ex medal, which is currently, arguably, the most powerful medal in the game alongside its counterpart, iXion Ex, which was released last month. Just having one of these medals unguilted is enough to break your game experience—the medals are so strong that they take away the challenge of the story and proud mode quests, but they are absolutely essential for event quests and advancing in the coliseum. There’s also the unfair advantage lucky/pay-to-play players get in the monthly High Score Challenges, where you need to have that week’s newest medals in order to achieve the highest score—a feature obviously encouraging players to spend money on medals. This game is completely free to play, and they increased the amount of jewels you earn each week just by logging in and playing every day—but unless you’re lucky and get the new medals on your first pull, you’re not going to be getting very far in the weekly events. Other than that, once you hit level 300 you unlock all the possible level based avatar boards, but story mode still gives you avatar coins and you get more coins every week...after a while you’ll have more coins than you can possibly spend because you’ve completed every single avatar board. It would be nice to see a level increase so more avatar boards can be released (or maybe story based avatar boards that are released once you complete a certain story quest). These avatar coins are just going to waste and there’s no point in accumulating so many. Same thing for the coliseum coins ever since they consolidated the male and female avatar boards into one board. So yeah. Still a fun, but tedious, game. They’ve improved a lot, but unless you pay to play or have been with the game since the beginning, that power curve is steep and unwelcoming. —- Edit: Downvoted to 1 star. I'm on mission 250, and this game is truly becoming pay to play. Not even worth the time and effort anymore because I'm not trying to spend hundreds and hundreds of dollars just to be able to level up medals and complete story missions. --- Original: First of all, I do love this game and I play it all day. Great distraction from homework and studying for finals. However, I must complain about a few annoyances: 1) Extremely high AP costs. Should special missions REALLY cost 30 or more AP?? Should regular story missions REALLY cost 15 or more AP? I've found myself going back through all the avatar options for boys and girls just to get the extra AP, but I still run out after one or two missions. It's like *gasp* you want me to pay real money in order to keep playing when I want to play. Which is obnoxious. That is how you lose players. 2) HP seems highly insignificant. Why is it that certain enemies just do an absurdly large amount of damage, regardless of how high your HP is? I've built up my HP and gone back to previous quests with heartless such as Morning Stars and Invisibles, and they still kill me in one or two hits. If anything, the more HP I seem to build, the more damage they do to me in the first hit. It's like the first hit just takes away all the bonus HP I've stacked from the avatar options, and then the second hit kills me anyway. so what is actually the point of HP? 3) I'm in the 200s story quests, where my medals have to be levels 4 and 5 for me to actually do damage and survive. So why am I still getting 1 star or 2 star medals as rewards? What? I'm not using those. You want me to level up Hayner, Pence, and Olette when I already have DiZ, Aerith, and Vivi? Would it be so terrible to throw in some 3 star medals that may actually be of more use? Or a variety of medals to earn? I mean, if I'm going to get a 1 star medal, I have more of an incentive to keep it if it's something like, I don't know, a Riku medal, than if I get another Stitch or Young Hercules or HAYNER, PENCE, AND OLETTE. Anyways. Those are my complaints. I know they won't change anything, but I know that if the story mode quests go past 25 AP, then I quit this game.


Too linear and cloudy

dnvrrr

The stages are too small and feel watered down to just a tap and flick waste of time. The tutorial literally lasts almost two entire 45 minute episodes of a Netflix show. Mostly because of how boring it is at first and how little it engages you. It would have been a different story to have an entire open world concept but it seems they were really lacking on the funds and demand micro transactions to run the rest.


Heh

Thark

The storyline is an interesting take on the IP. Gameplay gets redundant but addicting. Major problem with the imbalance in the economy of the jewel packs and store. Which can be good, no incentive to spend money on a poor outcome.


Best game ever

Girl who shall be nameless

I love this game... First i was like oh a disney game boring! But when i played it, it became my fave game I love love love it! You really should buy this game.