Dragonstone: Kingdoms Reviews – Page 6

4/5 rating based on 84 reviews. Read all reviews for Dragonstone: Kingdoms for iPhone.
Dragonstone: Kingdoms is free iOS app published by Ember Entertainment, Inc.

Good game but needs fixes for 5*

gwiz*ishotu

Overall good game. You build a base of operations and troops and level up as you go. At the same time you also have heroes you level up along with special items that level as well. There are a lot of skill trees to build on as well. If that wasn’t enough you can join a guild, which you will want to do, to join up and attack others for their resources and kills. The campaign is evenly paced, and only hit a wall once or twice so far where I had to farm for extended periods to get upgrades I needed to move on. My only qualm with this game is that they also offer PvP which I would like normally like. But no matter what, the game will CONSISTENTLY put you against much, much stronger opponents. Everyone in my guild has the same issue so we dont even use PvP. Pretty lame. Hoping devs see this and make some changes.


Horribly Gilitchy, BULLY laiden Game App

GIJEFF69

Games top guild, Bloodlust, is full of pay to play players. Once your noob shield expires, you’re fair game. Unless you want to spend thousands of dollars on a game that constantly glitches and is interrupted, unannounced, mind you, feel free to play.


Good concept, decent execution

IMT2016

The game itself seems rather enjoyable, but with no real tutorial or tips it’s difficult to get a grasp on everything. Some things could (and should) be fixed before I give it five starts, the most notable being the ability to only train one set of troops at a time regardless of the number of barracks. What’s the point in wasting resources to build more barracks if I can train archers and apprentices at the same time? Also, mana (I think that’s what you use for battles) takes a while to replenish


Just another game of war

Arthas702

Pay or get crushed


Awesome BUT Needs Reworking

ATLALIENMAX

This game COULD be and SHOULD be the best in the market for this type of game for many reason..the layout, the style and responsiveness of the buttons and the fighting during “Adventure” (rpg somewhat style play). However, building your base and troops etc etc needs to be touched up. This game is ABSURDLY pay to play, I mean I can’t even get past castle 4 or 5 without spending any money. The cost for upgrades and training troops, the cost for tier 2 economy researches is insane! I can’t even research higher levels to produce more resources....


Failed Game thanks to ONE feature

HKD512

Fun until you learn that the pvp matchmaking system is worse than christian mingles matchmaking algorithm


Dying game

Good2788

Game is dying. Only way to have fun is to spend and spend a lot. Ember is unwilling to update to accommodate people who don’t spend. Game is very unbalanced and will continue to die until only a few are left


Happy happy joy joy

Greengos

This is a fun game. Has some glitches but still fun to play with my two boys


Great game just a few issues IMO

Fire pumper everlasting fire

Amazing game, really addicting only problem for me is that to send resources to other guild members you have to upgrade your guild hall all the way to lvl 8 I feel like this is way too high and would make helping new players more harder to achieve. Another problem imo is that guild coins don’t really have much use. Maybe if you were allowed to buy the teleportation scrolls that directly move you to a spot you wanted instead of just having random teleportation scrolls that would are more use of the guild coins. Otherwise it’s an amazing game and I hope it continues to be.


Forcing Gems

Armagumo

You might not want to force a player's hand when it comes to the introduction. Giving a player 100 gems to start with and then forcing them to spend 15 right off the bat is desperate and off putting. Allowing a player to grow into the game and then deciding if gems are worth buying is a far more respectable business practice.