Forcing Gems – Dragonstone: Kingdoms Review

You might not want to force a player's hand when it comes to the introduction. Giving a player 100 gems to start with and then forcing them to spend 15 right off the bat is desperate and off putting. Allowing a player to grow into the game and then deciding if gems are worth buying is a far more respectable business practice.
Review by Armagumo on Dragonstone: Kingdoms.

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