Delivery From the Pain:Survive Reviews – Page 5

4/5 rating based on 73 reviews. Read all reviews for Delivery From the Pain:Survive for iPhone.
Delivery From the Pain:Survive is free iOS app published by DIGIPOTATO PTE. LTD.

Awesome atmosphere

Hell*Patrol

Great job all round...finally a survival/zombie game I won’t delete after a couple weeks. Never underestimate the power of the airdrop when the going gets tough.


Lack of food hard to get started

Drew clan

There was decent food at first but now none, makes it really hard Finished last boss - got card, met Colin before he dies And went through door and got bad ending. The top left of screen said something but was too quick to read it, tried it twice. Super frustrating. About to give up on game. Need help but notes tell me nothing. This story makes no sense- this game is a waste of time. Deleting now- anyone else who plays will see you wrote a weak story that doesn’t make sense.


Waaaayyyyy to many ads

Jr888

Remove the ads, or just consider asking for the initial paying price


One thing

diyakotheidk

Awsome


Charged twice

1PinkSugar

I was charged $4.99 twice. Once from your app, Delivery from pain that includes ads, and I clicked where it said I could buy your no ad version of the game (top of ap.) When I noticed that there was no change in the game, I went to the no ad version of your Delivery from pain to see if it saw my previous purchase, but NO, it charged me another $4.99!! But I’m sure you know you’re doing this and making virtually impossible to contact you to get a refund on the 1!!!


Better than other survival games!

Smileyshelby

I really love survival games, but many times it’s just “survive” with no real story or mission. This one has a story which I am loving! I also find in other games that there is a paywall or it becomes too difficult to play. This game allows you to watch ads to help you out. I love that too! There’s no energy consumption when you travel, you just have to be mindful of your health, energy/rest, hunger, and mood. So far, there’s no dog yet like in the trailer video, but I am still in the beginning stages. There is also no dodge button when zombies attack. When creating weapons, there is no indicator of the weapon is slow or fast, and how much damage it deals. This would be a nice addition. When sleeping, cooking, or building, you should be able to look into your inventory or your characters health page to think about what you’ll be doing next. Otherwise, I’m just waiting. I also don’t think you should die or pass out when your mood hits zero. Update: There seems to be a point towards the end when you enter areas that require a mask. In these areas, little bugs keep sprouting up. After killing them, going thru a door, and then returning, they seem to wake up from the dead. It feels like a pay wall because they completely deplete your weapons due to how many there are. Good game, but at that point you’re just stuck. Update 2: Props to the devs for responding! :) That’s a good tactic for how to avoid the zombies turning into bugs. But it doesn’t help the areas I’ve cleared where there are only bugs now. Will update as I continue playing.


Game Review

chicoRobinson

It’s a fun game game but at times it kicks you out of it fix it and it’ll be better.


Game is great; here are some suggestions

idkThien

The game overall has a great story and is really fun to play. I love the concept of time management and building, fighting, everything. I’d suggest to review the required materials needed to build certain things. Some of the things seem odd, like how you need rubber to build a Molotov cocktail bomb. I also noticed that there is an error with the conversation text. It would pop up previous responses in the middle of conversations making the story a little confusing because I wouldn’t know how they truly were to respond. I also suggest to add a meter to show how much damage each weapon does to compare which is stronger. Same goes to food and other items to see how much more of an effect it has. I also had an issue with using the lock pick with a lower amount of uses left when having more than one lock pick in my backpack. I’d suggest letting us pick the lock pick to use or automatically using the one with lower uses (use the one with lower total uses if let’s say there is a 2/3 and a 2/2 lock pick)


Great game but one problem.....

DawnFireFox?

The game is great and all but their is just one thing... It’s the dialogue, yes I know that a bunch people (I think) talk about the dialogue. But the only problem, is it ok if you can like add a “respond to what their saying” kind of thing? I mean I have played the game and all, but the only problem is that I can’t if you miss click you can’t go back unless you restart the game or something so I have an idea. (Sorry for the run-on sentence) Why don’t you add choices what to say and only limit to 2-4 choices to say, just because and also put on the bottom but not like actually on the bottom, ok. So that way If you can add that people can actually read what their saying instead of mis-clicking. So yeah I know the game just came out but hey that’s why theirs reviewers for a reason... Any way I hope your not busy so that way you can read this and also stay healthy and safe COVID-19 (Sorry for a long review, I can’t help my self) Made by: DawnFireFox? Edit: Yeah but what I meant to try and say is the beginning of it. You know the whole stuck In a hospital thing with a survivor and stuff and other thing not close to the ending with choices, that is what I meant to say. Sorry. Great game though.


Lost all my progress

DoganLang

I really enjoyed the game however the game was a tad bit buggy. It would sometimes freeze after ads, and wouldn’t let me watch an ad (for an airdrop or for story progression) one time I was trying to get to chapter three and the game wouldn’t let me watch the ad. So I restarted my game and randomly started at the beginning of chapter 2. I would also like to know is there a way to restore a purchase on airdrops? If not that’s fine.