Cards and Castles Reviews – Page 3

4/5 rating based on 85 reviews. Read all reviews for Cards and Castles for iPhone.
Cards and Castles is free iOS app published by Bit Mass LLC

Silver

RulyNewt

I like the game a lot. But it’s to difficult to get silver without spending money. Doing the quests you get 5 for each one you complete and two a day so every 10 days if you can finish all of the quests you have enough for a card pack. I recommend allowing more quests per day Also can you make it so dawnsword has 4 or 5 attack


I love it but one thing

boiboi90

Can you make it offline pls just practice so you can practice when wifi is down but you can't battle other people get what I am saying


Take it from the best

Manta1213

Held top 10/#1 in this game repeatedly, over several major iterations. Take it from one of the best, most devoted players to ever touch this game — this project has lost its charm and direction over the years, falling into stale ideas and missed potential. Hard pass.


Fairly Good

HaiYena

It’s a fairly fun game. You’re going to get whipped at first because you just don’t have the deep repertoire of cards to select, so you look for that genius set of synergies with the starter cards. They work for a while until someone drops a legendary card that just ignores all your strategy. To be good you need strategies AND legendary cards. If you don’t have a legendary card, your strategy could be even up to the pint they drop that card and it just ends. It’s not a battle of wits, but a battle of what you do and do not have which “spurs” the player to buy cards with real money or wait a while to collect and dismantle cards for 1/10th of what they’re worth. In order to buy 1 for every ten cards dismantled of the same rarity. Every now and then you will drop the prefect (non legendary) card that will flip the board entirely in your favor. For those moments this game is well done. They also put a limit on hand capacity, and only allow for 3 of any 1 type of card. This pretty much eliminated those cheap trap-card feedback decks where the player would use just two types of cards to create a closed loop of drawing more cards. ( draw 2 cards when you set a trap [building]) x 3 buildings = 6 cards drawn. Place another trap from those 6 cards and 6 more cards are drawn. 5 traps placed by the end of 1 turn. AND there is no way to negate or destroy a trap let alone 5 traps. You have to trigger it to move forward unless your deck is pure BURN SPELL. Now that exploit is gone for the most part, there are less cheap annoyances that upset carefully laid out synergistic strategies. That being said each turn you get about 20 seconds to calculate potential damage outcomes and risks among paralytic dimensions of play. Sometimes an exact order of 5 layered moves will help a player squeeze out a win. Sometimes you’ll layer feedback augmentation on a monster that grows every turn with life-steal. For those strategies among others you’ll love and hate this game which makes it interesting and overall pretty fun. Enjoy if you can.


Such a good game for me

Whisperoflov

I do like this game, it needed some features and I would like to help developer if he want. Just let me know Good luck !


Updates erase stuff, and no asynchronous

GuruGamma

My family and I used to play asynchronous multiplayer together. It was a way for us to connect even though our schedules were different... now that’s gone, and it’s really annoying. Additionally, many of the updates removed cards we had paid for... its borderline criminal actually. This dev needs to shape up. I loved this game but I deleted it months ago Bc of how horrible the dev treated customers.


If you really like strategic games, you’ll love this game

TheHenryWoo

First of all, this game is not that bad. I would definitely recommend this game. I would also suggest that this game to add more cards and modes you can play in(sort of like hearthstone). The only reason I enjoy this game is because of the idea of using cards on a horizontal battlefield.


I enjoy this game a lot... but hear me out

Chicago Pub Student

This game can easily become addicting and is very fun when you want to go against your friends. I play on steam most of the time but I play on the iPhone when I'm not around my laptop. This game is pretty easy to pick up after a few games. Although one thing I am disappointed is silver coin system being the only currency for buying card packs and cost money most of the time rather than being earned. I understand that you guys need to money to support and fund this game but it would be helpful if you could add a little silver coins here and there for weekly quest or anything. It wouldn't and shouldn't hurt. I like how you constantly add new characters and are working on the game a lot, but text out characters before their full release.If you need community feedback as some assistance you could have a test server with people in the community discord (Name is Kruzher99 in discord :]) to test them out. Some people are telling people to not buy anything which can be a blow to your company, so if and/or when you test out your character before release, it people won't be saying that and would benefit your company and the game as a whole.


Not worth the time and cash

ACardsAndCastleFan

Initially when starting to play the game you will surely love it but as constant updates rises the game doesn’t stay Ryan’s few months the cards are completely different. It is reasonable that the developers want to make some cash(all of us have to eat) but if there is no meaning to the cards I collect it’s just isn’t worth it. Paying should make me like the game more not regret last months deck purchase and get the new meta to beat a player who doesn’t own the new deck. It’s like the game encourages trolling behaviour. The money and time spent would be much rewarding in any other ccg like hearthstone where they actually strive hard to keep the cards consistent and balanced. Even if years have passed they don’t change so much that you loose your sense of progression when you spent years collecting the cards. I wanted the game to be much more when I started to play but it doesn’t presently money and time.


Great fun, but crashes too much

Sukie sickie

I love the game and the cards. It reminds me a bit like Magic the gathering and a tactical RPG combined. I don't like that it crashes EVERY, SINGLE, BATTLE! Sometimes this has caused me to lose a battle. Can't the developer fix this?!??