Art of Conquest : Airships Reviews – Page 24

4/5 rating based on 319 reviews. Read all reviews for Art of Conquest : Airships for iPhone.
Art of Conquest : Airships is free iOS app published by LilithGame Co., Ltd

Great Game but...

Mr. Redonkulus

So the game is amazing but in order to get new heroes you got to spend 100 dollars!!! That is insane. I got rose when you had just her for 9.99 which was awesome!!! Wish you would randomly do heroes like that price more often...overall great game just hard to gain power over some of the Chinese that are at 500k plus when heroes are so expensive.


Played since start, regret it now

Esquire195

I have played this game since it started, I am max level, leader of a large House and a top 10 account on the 17-33 segment. There was a time when I would recommend this game, but sadly the only reason I continue playing is to chat with the people in my House, and I would hate to see anyone else waste their time or money on this game. Specifically, the monetization of runestones for the Temple has made any gap between us and the whales into a chasm. It would take years and years to gain the advantage whales will get by spending thousands of dollars to obtain runestones to gain massive stat advantages. There is no catching up, even spending hundreds of dollars won’t get you there, runestone acquisition rates absent the thousands spent is so low and the number needed so high that whales will have 100% bonuses to their troops and garrisons while it will take several years for us to acquire the same. They do just enough to leave a glimmer of hope that maybe the content is meant to actually make the game better overall, but they consistently turn that into a blatant and conspicuous cash grab. Lilith has no interest in the low to moderate spender, so they will get bored, get massacred, or just get tired of the favoritism, and they will quit. And then the whales won’t have anything to do other than win events, and we will see how long that holds their attention. Terrific concept that has gone so terribly pay to win that I have a hard time feeling any hope about the long term future. And it really is too bad, the game has such promise.


Whales are getting out of control.

Huy Bình

The latest update has ruined the game so far by adding rune stones which can be purchased from linari shop, consequently getting whales of handling.


Awesome game

Palapaloo

I think this game is awesome I am seventy power but my only complaint is that heroes in the void should not run out of energy because you cannot get Mako when your heroes have no energy.


This game had potential

Drifter71

Just to add my 2 cents worth. This game had promise. If you like to be attacked by far superior forces over and over again this is the game for you. If you enjoy grinding to get precious resources just to be destroyed a few hours later. This is the game for you. Glad I didn’t spend any money.


Stay away unless you plan on spending a ton

Ivehadbetter13

The game is ok on its own. This is a building game with a side of semi-strategic battles. The battles are complex Rock Paper Scissors. I enjoyed the first month-ish of playing. I proggessed slowly as a f2p player, then I purchased the .99 intro patron offer. The game gets better, you are able to build armies much faster research and building is done better based on a larger queue. After the month expired I did not re up the patron at $5 per month. The battles are simple with limited input after you have placed your troops. Right now I have been defeated several times by heroes that must essentially be purchased, who walk through my troops. Specifically Jacque. They introduced a new element called a temple which will take about 10 years to complete if you are able to purchase multiple runes per day. If you are a f2p player or you don't plan on spending a ton of money, you will have no chance of completing any parts of the temple. This element gives a massive advantage to those who pay that cannot be balanced by effort. This game is a money pit. Don't get sucked in. Congrats Lilith on ruining what appeared to be an enjoyable diversion.


New and liking it, but

Hunthamonius95

Alright so I love this game so far. I’ve spent about $30 on it and I feel like I’m growing fairly fast. However, my issue is the dueling system. It’s completely ridiculous the way you guys have it set up. You’ll have someone is 30x the power you are, and if you refuse, you get one energy taken away from your hero and get sent back to your base...are you kidding me? What kind of horrible implementation is that? Completely stupid and totally unfair. Fix it please. You should have an option to say “no thanks, I don’t want to get absolutely trashed by someone 30x more powerful than me” without having to lose energy. I mean come on. Or maybe make it to where someone can only try and duel someone with similar power level?


Good game, horrible management

Mithican

The game is great, but every new feature benefits the pay to win players way to much compared to lower spending players. Runestones in shop are the worst feature since beginning of the game.


Pve

Udedarren

This game have no strategy anymore, just pve not a war game


Lame

strikersCoach

Typical pay to play. You get to a certain point where you are not strong enough to advance without paying a bunch of real money to get you on your way. Response to developer response: Too late Fam. I deleted the game. Im over it. Good luck to you!