Akane the Kunoichi Reviews – Page 3

4/5 rating based on 25 reviews. Read all reviews for Akane the Kunoichi for iPhone.
Akane the Kunoichi is paid iOS app published by Giovanni Simotti

great app

wang415705825

As mentioned, great app!


Hidden gem?

wip3outguy7

This game really gave me that SNES vibe with a hint of modern doujin soft. Haruneko has a good understanding of how Japanese platformer physics work. From the way Akane clings to walls, to the timing and weight of her jumps, is dead on. She even builds up inertia when she runs. Everything is responsive and instant. It just feels right. I felt that the life bar is a bit too long and scrolls and power up items were placed a bit randomly in some levels. But none of this took away from the fun I was having. This is just a really solid platformer with good controls, with or without the iCade. I really hope to see another game starring Akane in the future.


Very enjoyable

Dynikus

This was a really fun game, especially with an iCade. I only wish it were a bit longer


Excellent Platformer

chinchalinchin22

This game deserves more recognition. I stumbled across it by accident and have been smitten ever since. The game is comparable to League of Evil in its design, with levels divided up into short chunks. However, whereas in LoE the levels are designed to take about 30 seconds, in Akane, they are about five minute intervals, with intermittent boss battles. The paid version of this game supports iCade controls and they are fantastic. I use an ipega controller and the d-pad makes me nostalgic for the SNES days. Speaking of, this game is very reminscent of Ninja Gaiden on the NES, which is probably intentional considering the ninja theme., Admittedly this game is short, but it is well worth the price tag for the production value and care that obviously went into crafting it. The sound effects and graphics are top notch. The gameplay is fun. I can not speak more highly of this game. Recommend it.


Appreciate these effort

foxglove_9

Unfortunately not good game design. Level design very simple, controls too loose and sluggish, hit boxes consistent.