Attractive concept, POOR execution – Always Sometimes Monsters Review

First of all, great attempt to build an RPG game that centers on the concept of ethical narratives... However, it is rather disappointing that the execution of the game is amateurish at best: If the game wants to emphasize the depressive and sometimes oppressive surrounding that the protagonist has to endure—why does it haphazardly? For example, how is it that the character can sleep in public yet does not risk being robbed? When publishing dirt on big corporate company, how is there zero backlash against the protagonist? Secondly, there can be many more interactions with the objects instead of only discovering action figures within them, which, I have no idea what they are used for besides being pawned for very little money. Thirdly, the game crashes a lot, why spend so much time putting the creators of the app in a game instead of actually dedicating the time and energy into creating a more stable app? This game did teach me one thing, though.. that maybe when my professor told me that my paper “has great concepts, but executed poorly”, they meant the experience like playing this game.
Review by Underbedpunk on Always Sometimes Monsters.

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