Poor Balancing – SmithStory2 Review

Now, this game has quite a few nice quirks to it. Even having similar elements to the Atelier series. Which is a welcoming change. However, the main problem is that the game has poor balancing. I prepare myself many levels ahead, with enchanted gear, and I am having trouble with enemies fifteen to twenty levels lower. On top of that. There was a storyline mission that required to kill two Cursed Swords. Though, they only took one damage, and each had one thousand hit points. This took me almost an hour of continuous play. If you lose, the game glitches and you have to restart to access it again. This is completely unacceptable. Fix the balancing of the game, otherwise, I will just have to drop this rating to a two star at best. So adjust the game. These mechanics are not acceptable. Update The game still has balance issues. For instance. The mission to progress in El Heroine. Everything that practically kill you in a matter of two seconds. Despite this, I have come to see a rebirth system. Which I suppose is meant for long term play. The game also begins to sell pretty good upgraded gear costing in game currency. Overall, it is a very free to play game. I have found some bugs as well. One of such is a bug where your character randomly stops and runs in place. It is a bit rough around the edges. Though, due to how accessible it is. I give it a 5 stars. You just gotta grind to get up to speed. If there is one thing though. Make the quests more manageable. By this I mean. 1. Shorter requirements. No one has hundreds of hours to spend on a single app. 2. Auto tracker. It is very easy to forget or even get lost. Adding in those two requirements will be a great move forward.
Review by _Astarte_ on SmithStory2.

All SmithStory2 Reviews


Other Reviews