Still experimenting... Now at 800k poly models! – MeshLab for iOS Review

One of the reasons I bought an iPad 2 is to show off 3d models away from my computer, but the modeling apps I came across gave me the impression that things would get taxing at 100k poly models. After mucking around with some 3d printing classes, I wondered if there was an stl viewer out there, and that's how I came across this app. The sample models in this app are around 50k polys, so out of curiosity, I imported one of my Zbrush models in here (after running it through decimation master and the 3d printer export plugins) set at 150k polys for a benchmark test, and was impressed at how well the framerate kept itself. Now I'm at 321k polys. Will test 800k polys at a later date... Update: crashed at 800k verts. Reduced the model to 400k verts/800k polys and it runs, but is really chugging away.
Review by T.Serafica on MeshLab for iOS.

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