One year later – Mushroom Wars 2: RTS Strategy Review

About one year ago I praised this game for its unique mechanics, supportive community, and ability for the player to improve. In one year, Zillion Whales has overcomercialized this game by adding the rune, ticket, and item systems that all rely heavily on in-app purchases to get ahead of your opponents. Instead of a being game dedicated to its player base, Zillion Whales has ignored our many voices and taken the game away from what it once was. Many of the top players have struggled with this change from skill to money as many of them have quit or turned to casual play. As the company focuses more and more on money, less time is spent to maintain the social aspect, which is often the last tether for someone about to quit, and the game’s fundamentals have been drastically changed by various upgrades and runes. If Zillion Whales is to keep falling to greed, then they will lose the most unique aspect of the game: the wildly dedicated players who grind out not only to improve their skills, but also to support the mushroom wars community and the various events. In one year I have seen so many people leave and struggle with Zillion Whales (as is my experience). At this rate, mushroom wars is becoming an example of an institution falling to its own selfishness and rejecting the humanity of its clients. We cannot wait another year. If this has been your experience, please leave a review and close up your wallet. That is the only way Zillion Whales will listen.
Review by Qwerty333- on Mushroom Wars 2: RTS Strategy.

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