Good Idea But Terribly Designed – Hyper Heroes: Marble-Like RPG Review

Typical Pay-To-Win game. I don't deny that I get some fun from this game, but also equivalent frustration. It's an interesting idea to deal damage by moving heroes like playing pool on the table. However, there are like zero balance between different heroes, some are powerful enough to wipe out a team, but some are absolutely useless, regardless how much Power that hero has. Samely, heroes rely on some equipments in particular way too much while other equipments are not needed at all. There are also some problems with the game mechanics. For instance, in the section names Ancient Warpath, basically you need to challenge bosses with more difficulties like banning heroes, losing health by time, random rooting and stunning, etcs. Like I said, it's a good idea but poorly designed. In often cases all your four heroes will be rooted, which means you can do nothing but taking damage for multiple rounds. Normally, you have failed to pass this level when this happens. Unless you pay for super powerful heroes, you have to hope this won't happen and win the game by chance, which is very frustrating.
Review by f t j k k h t y  on Hyper Heroes: Marble-Like RPG.

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