Cash Grab Heroes – Hyper Heroes: Marble-Like RPG Review

200 days played 1 ⭐️ or 5 ????? In my time playing 14 new paid heroes have been released 0 new free heroes have been released (as far as I can tell no free heroes have been added since the launch of the game) 0 new campaign levels have been added 0 server merges making all the older servers dead over time (Uncountable) amount of bugs/crashes added each update Recently, each consecutive new hero released has been more and more overpowered then the last. Mainly offering controlling effects such as stun, silence, charm. With the right combination of paid heroes it’s possible to lock down your opponent so they don’t even get a turn. There is no balance or skill involved in this game anymore it’s all about spending money on the right broken overpowered heroes. The only way to win is basically spend hundreds/thousands of dollars more then your opponent because at that point they do almost no damage to you. If you plan to not spend money there’s nothing for you here. The trend of this game is release a new paid hero every couple weeks to counter the previous broken hero. Free heroes have no way to counter paid heroes. And come on what’s the point of all the new broken heroes if you’re not going to add any new content.
Review by RitzFizz on Hyper Heroes: Marble-Like RPG.

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