Great graphics, poor sound, similar to Centipede – Hummingz EVO HD Review

I love the graphics and am glad I bought the game. The sounds are very simple and not up to the polished level of the graphics, though. I can't give it 5 stars without better sound. It's not exactly a Centipede clone, because everything (I mean everything) that you shoot turns gray and drops, and you try to collect as many as possible as they fall, to earn points/powerups. I think the gray "dead" things should maybe be transparent or pulse or something, because in the heat of battle it's hard to tell what's "dead" and catchable vs. what's a threat to avoid. But you do get used to the difference as you play: basically anything "falling" is GOOD, except for spiders, and the purple mushrooms that the bosses throw. If you've played a lot of Galaga-type games, your instinct is that falling stuff is enemy fire to be avoided; get over that and learn to catch them! Also, it has big frog bosses; I don't recall big bosses in Centipede. So this is Centipede-like but not a total clone, and I like that. Finger control does feel a bit odd--I'm not sure it really interferes with play, and it's not a deal-breaker, but your character doesn't precisely follow your finger, in the following two ways: 1. It has a speed limit. If you move your finger super fast, it has to catch up to you. This is OK by me, and consistent with the limit you'd have playing Centipede with a trackball. Some would call this "lag" but I wouldn't: you only hit the limit in a blatant way when you try to move really fast. Your character is by no means slow. 2. It only moves in 8 directions, seemingly, instead of moving directly towards/with your finger. In practice, that means it starts every little movement with a 45-degree diagonal motion that catches up to your vertical position. Then it slides straight horizontally the rest of the way. All this happens vey fast, and it almost feels like a kind of grid-snap on the character, but it's really a "direction-snap." You can get used to this, and it's more distracting that actually being a big problem. But if the character moved straight toward your finger at any angle, that might feel better? Note that if you use an iCade, 8-way control is expected. iCade control feels pretty good (although not the same as trackball Centipede of course).
Review by M A 4 on Hummingz EVO HD.

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