Unbalanced – Dash Quest Review

The daily dungeon is too difficult. I’ve been playing a week and still can’t get anywhere near close enough to earn even one treasure chest. The magic spells are really unbalanced. Cheap spells that cost 7 or 8mp can be recast faster and are more powerful than the most expensive spells that cost 50mp to use. It really takes all the fun out of the game when you spend forever grinding for gold only to realize the best spells are the cheapest ones you bought in the beginning. It defeats all reason for playing. The items in this game are really unbalanced, and there’s a high amount of redundancy among throwable items (bombs, axes, ninja stars, mega bombs, etc.- they all do about the same damage). Once again, the best items (regular bombs) are the least expensive (100 gold per unit) and can be powered up the most to outclass the most expensive items (axes cost 1500 gold per unit) (powering up bomb damage through upgrading a perk). And the absolute strongest items take a very high amount of grinding to acquire or sheer luck through treasure chests. The pet summons are all pretty much useless and provide little in the way of assistance during battle. Yet pet summons cost a lot of gold to buy and require a lot of exp grinding. I like that ads are optional and not forced on you, but the amount of ad offers is too frequent and often of no value. I’ll open a treasure chest and get 3 basic hp or mana potions if I watch an ad. Why? Those cost next to nothing lol. Gimme a hyper rare item for an ad or a stupid amount of gold.
Review by Some1had2sayit on Dash Quest.

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