Great mobile port with wonky DLC pricing – Sid Meier's Civilization® VI Review

This is now a great mobile port. When the game came out there were a ton of crashes and the pricing for the base game was unreasonable at $60. Most of the crashes seem to have been eliminated and the base game is now priced at $10 so it’s very easy to recommend. The rest of the DLC pricing is wonky though, at $30 just for Rise and Fall (meaning that the initial DLC costs 3 times as much as the base game). Considering you can get Civ 6 Gold on PC which includes the base game, Rise and Fall, and all the unit, nation and scenario packs for under $30 (Green man gaming, Fanatical, Steam sales, etc.), the DLC pricing still needs work. Rise and Fall should be on the order of $10 as well, since Aspyr did not develop the game but simply ported it over to mobile. Multiplayer doesn’t seem to work at all and there isn’t even an option for live multiplayer games, only local WiFi or play by cloud. I’ve never been able to get into a play by cloud game, so I would treat this as a single player game only. There are still some frustrating features of the mobile port that I don’t think work quite as intended. Moving more than a few tiles can be frustrating and some tool tips don’t work properly. Still, at $10 the base game is a fantastic deal. I’ll gladly pick up the DLC once it’s more reasonably priced, and I look forward to getting Gathering Storm eventually as well!
Review by Nexxinus on Sid Meier's Civilization® VI.

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