**Update** – TOKYO GHOUL [:re birth] Review

People who complain about not having enough tickets for weapon upgrades or stimulant are just too new to the game. I’ve just experienced my third territory battle, I have 2500+ tickets leftover after getting 10/10 weapon upgrades for 1 unit along with 3 others at 9/10 or 8/10. I also have 72 stimulant all from territory battle rewards or selling units from free gem summons. Since there’s no stamina you can literally throw the game on auto and watch tv or play other video games to grind. Money might buy you more summons but it can’t buy the amount of time required to grind all the materials required for weapon upgrades or the rewards from gaining a total of 10,000,000 territory points. If I had any complaint, it’s that there’s no guaranteed step for the featured Festival unit. Even the last step is only 70% Featured Fes / 30% Non-Featured Fes. *Update: Everything I’ve mentioned previously still stands true to my review. However after playing this game for some time now, the gameplay is getting stale. At this point in the game: I don’t need to worry about in-game money, mats for weapon upgrades, or tickets for the “premium” weapon upgrades that can’t be farmed. Aside from the boring Conflict game mode, there hasn’t been anything new or exciting to the gameplay. I’ve mostly been logging in and whenever there’s a territory battle, just send out units to earn territory points. And to make matters worse, none of the new units seem to match up to the Half-Year Anniversary units (Kaneki & Arima). The only bright side is that they’ve added a new difficulty to the story mode, so that’s more F2P gems. But what’s the point if no other unit so far is worth summoning in comparison? Lol
Review by HadokenGnarly on TOKYO GHOUL [:re birth].

All TOKYO GHOUL [:re birth] Reviews


Other Reviews