Fun game turned into obvious cash grab – Puzzle & Dragons (English) Review

I'm a 5 year player and when I started, I loved this game. You could play almost any level with a halfway decent decent team and, with some luck and skill, a player could beat most dungeons. Now, any new dungeons require a fat wallet to buy your way to victory, or teams so specific that you have no. chance of putting it together unless you're willing to drop a couple grand on stones. Used to be a boss would have 60 million hp and beating them was a challenge, where a victory was a hard-earned accomplishment. Now, bosses sit at 600 million hp and have so much defense, or impossible to beat mechanics like damage absorb, they make it impossible for a player to do more than 1 - 10 million damage/turn before dealing out so much damage that literally no team, no matter how well researched and put together, can survive it. Gung-ho has clearly decided to give everyone the finger, including years long players, if they aren't willing to drop serious money on an obvious cash-grab. Spend your time and money elsewhere. This game will leave you feeling frustrated that years of hard work and farming meant nothing.
Review by DissapointedNerd on Puzzle & Dragons (English).

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