Great opening, need UX polish – Black Plague Companion Review

Love this aid! Withholding a star for the UX gaps that frustrated this veteran player: Zombie turn is next to absent. I found that it simply wasn’t at all managed. Understandably, it’s a displaced experience as the game is taking place “off camera” if you will. However, it should be a guided mode in-app, not simply a marque wiping across the screen. Pause and present Attacks with the heroes arrayed for resolution selection. Done, advance to Move. Done, advance to Zombie Deck. Done, advance to next player turns. Equipment and Zombie decks should have visible discard piles to provide some indication of progress though the deck, and the last ten, five, or three cards slightly “open” or “fanned” to visualized the end of the deck is approaching. Borrow ideas from Forgotten Island or any solitaire game on the app store. Trade should have a drop icon to open the hero/player drawer. Defence or Armor rolls felt unpolished, but maybe just needs an introduction screen somewhere. Well done still! I’ll be bringing this to games a lot! Looking forward to improvements!
Review by Gefahrmaus on Black Plague Companion.

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