Very entertaining but buggy at the end – pixa Review

I loved Atari’s Adventure and this game remains very faithful to the original. There are 24 worlds with various monsters and you collect coins to “level up”. You can hold onto more than one item, increase your speed and improve your sword skills. The storyline is interesting. I’m not a fan of the “wraparound effect “ especially in unlit screens. And you cannot see objects in the dark unless they are in the candlelit area (a la’ “Haunted House “ Atari game). I’m now up to level 60 and my biggest complaint is that there’s always two monsters on the screen. I wouldn’t really mind that IF I COULD FIND THE SWORD!! I’m not afraid of the monsters, but if I paid all that money for level 8 (max) sword ability, then for goodness sake give me a sword. The perk for paying for level 8 sword ability should be that I should be always outfitted with a sword at the beginning of the level, otherwise I feel cheated. I don’t mind fending off and fighting five, six, seven monsters on a screen at a time (it does get crazy at level 60), with monsters moving at super speed and continually bumping into gravestones, rocks, etc, and the sword slipping this way and that after every fight, but please change the program so at the very high levels where we’re fending off hordes of monsters. At level 8, it’s uncomfortable to play the coward and run from fights. Valor forever!
Review by Sunbeam_9999 on pixa.

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