Really nice game – Pathfinder Adventures Review

Edit5: I came back after a year. Most of the horrific game breaking bugs seem to be fixed. However there are still major ones hanging around. For instance, I used strength, a weapon, and an animal with Lini. Then I went to try another combination without the weapon (doing a dex check). The strength spell was permanently attached to the screen until combat was resolved. One of the biggest problems with this version is the price tag on everything. If you want to play the full game, it is around $40 USD. That is completely absurd. There is no way this quality of game is worth $40. Maybe $10 total at this point of its development. Original: But the tutorial lasted forever. I just wanted to play. I didn't care about winning or losing. That tutorial just kept going on and on. Edit: I gave this a second chance. After you get through the horrible tutorial, it is a fantastic game. All they should tell you is that there are reveals, recharges, discards, banishes and buries. That is the only thing that warrants explanation. The rest is easy to pick up. Edit2: The game was fantastic even with lots of bugs. Now, there are just so many bugs, after the update that the game is completely unplayable. I am trapped at a game breaking mission complete screen bug. The card floats off of the screen and I can't tap to accept or move on. Can you just program in an auto-accept for card rewards? Multiple taps to accept a card is unnecessary anyway. Unity is such a buggy engine. I feel bad for Paizo. Edit3: latest update fixed a lot of the bugs. However, I just can't bring myself to get into the game again after the incredibly buggy start/launch. I think this game is great. Hopefully new players will get into it. Edit4: went for another go after this past update. Cards are flying off the screen again...
Review by Hakarn on Pathfinder Adventures.

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