Haunted Legends: Cursed Gift by LynxMinx – Haunted Legends: Cursed Gift Review

NOTE TO CATALINA: Hello, my friend. Today I received a newsletter from Five BN Uk, and supposedly there was a new release from them that we could play using iOS and it could be found on the BigFish game finder app or in the App Store. I couldn’t find it anywhere. It’s supposed to be a new installment in the Lost Lands series. I know you have corresponded with this developer and I was wondering if you know what’s happening here. It was frustrating not to be able to find this game. I am sure many gamers would appreciate the information. Thank you so much! Note to Dracyy, Drosietwo and Corntiques: all of you were correct and spot on in your reviews. It’s nice to know there are other gamers who find rats revolting! Thanks for the heads-up. My question to all of you then becomes: will this developer ever make the improvements to the interface as well as address all of the glitches? I would bet not, but the worst part is that BigFish keeps bringing us games from them. Two were inflicted upon us in the course of a week! Although this game was a slight improvement over the last disaster developed by AMAX Interactive, it was at best an average game. The developer did not give us enough bells and whistles (instantaneous transport, unusual HO scenes and puzzles, a great gameplay interface) and this game seemed extremely dated. The storyline was identical to all others in this series: defeat the nasty dwarf Saint-Germain, who is stealing souls in his relentless quest for immortality. The graphics were terrific. You could customize settings. The teleport map provided slightly delayed transportation between locations. It also had objectives marked, rather than tasks, which I detest, because I want to teleport to a location with something to accomplish. You could collect coins at each location to decorate a haunted house; however I gave up on that because I was not finding coins of different denominations. Inventory was labeled and interactive and there were complex items to assemble. The gimmick was a box for which you must acquire 12 seals; this was necessary to do in order to progress through this game. The gameplay interface was not as tight as in PuppetShow, and I wasn’t constantly back tapping to other locations. AMAX could have lowered it another inch, right above the inventory bar and it would have been preferable. Still, there were touch screen sensitivity issues at play. I had to tap extremely hard to acquire inventory tools and also during the HO scenes. The HO scenes were revisited but at least there was variation. Inventory usage was difficult at times because objects were so tiny. The puzzles and games were mostly simplistic and unoriginal; a few were thought provoking. The puzzles included mostly rotational types, some of skill and dexterity, some codes. The game was an average length inclusive of the bonus adventure. I would like this developer to start reading our reviews and making the necessary changes so that we might rate their games higher than one or two stars. I rounded down my original review because the game was very glitchy! UPDATE: There is a new game due out in two weeks from Artifex Mundi. It is available for pre-order on the App Store. I do not suggest you pre-order because the finished product might differ from the description given by the developer. Wait until it’s released. It’s not like there are limited quantities, lol! At least the genre will be crime, which will be a welcome respite from the usual themes of horror, fantasy and even mythology. Happy gaming everyone!
Review by lynx minx on Haunted Legends: Cursed Gift.

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