Great value, no IAP! Yesss!! Hope to see more features/depth! – Pocket City Review

I really like this game. It is definitely worth the $5 download. It is a lot like SimCity, and that’s a high compliment! Lots of things to do, plan out your city, put in public transport (being able to choose where to add bus stops is great!), make sure you’re getting more money. I’ve only tried on normal mode, though, and it’s pretty easy to play through. A few thoughts and bugs: — the quest mechanism is good, but a bit gimmicky. It seems like these are really easy quests. I’d like to see some more difficult ones. — the quest where you need to export $300/sec doesn’t seem to work. I got $150/sec exporting each of materials and natural resources, but the quest didn’t get marked as finished. — it’s a bit baffling why parking structures bring down traffic congestion so much, compared to adding bus stops or putting in rail. — I’m not a fan at all of the “shoot to kill” sound the police make during police encounters. Police brutality isn’t a laughing matter. — the cloud save mechanism is nice, except for one thing! I started on my iPhone SE, which is a bit slow for the game when you have a big city (even on potato mode!), so I transferred it to my iPad 6th generation. I started playing it for an hour or so there, and made some progress. But the next time I opened my iPad, the changes I had made were gone! :( :( :( I realize that I had left the option “save downloaded cities to my city” off, but I had no idea I had to turn it on to save my progress. Boooo. :( — I’d love to see more things like the street race, which don’t have to do with developing the city but are new things you get to do in your city. Maybe you get to be a detective to solve a case or something? Really really liking this game though. Five stars if that cloud save default is changed. For the dev only: contact me at simx [at] mac [dawt] com if more details on any of the above is needed.
Review by simX on Pocket City.

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