Space Grunts – Space Grunts Review

I've been a huge fan of Orange Pixel since Meganoid hit the AppStore years back, so my review is probably going to be pretty bias (just laying it out there, also of note, I've become a pretty big TBS and Roguelike fan over the last couple years). But, this is definitely up there among the best games that they have put out. I don't know if Heroes of Loot or this, Space Grunts, is my #1 favorite OP game, but they both give up an amazingly spectacular run for it. The controls might take some getting use to, as they're virtual, but resizing is coming in an update and ATM you can place every button wherever you'd like on the screen. Once I played about 3 games, they were perfect. I couldn't imagine playing it any other way. The mix of action and turn-based gameplay is done incredibly well. I really just can not stop gushing about every aspect of the game. The menus are well done, the UI layout/map setup is on point, the graphics are killer (though they may not look it in the AppStore screens, the game looks GREAT in motion - check out some HQ vids!), the roguelike aspect is done perfectly---It's a great game. One that has already (VERY VERY quickly) earned it's spot on my own GOTY list (#2 of 2 ATM [Feb]) - but I wholeheartedly recommend this to roguelike fans itching for the genre to take a turn towards more arcade-based gameplay. =oD **update** The new update rocks... thank you for the resizing controls option, the new item and giving each character a level upgrade once they beat the game (having something that sticks with you after making it through that was a great decision...) - and the tweaks. This has very quickly become, not only one of my favorite games of the year, but also one of my favorite roguelikes ever. GET IT!!!!
Review by syntheticvoid on Space Grunts.

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