PayToWin, inferior game mechanics. – Toy Defense 2 — Tower Defense Review
Developers: before you respond like the others, I don’t care that some of your creators have “completed it with out paying” - they made the game, that doesn’t prove anything.
This game is fun at first, but after about 20% of each campaign, you are seriously sandbagged. The fact that they limit your slots for units makes it incredibly easy for the AI to over power you, which you can conveniently pay money to avoid. The targeting system is pure garbage, as is the rate of fire for most units. It’s inane that all of my units target and hit one enemy together as the 5 enemy units behind it march-on untouched.
You can upgrade your units to a degree, until they get to a level where it’s too expensive to upgrade...unless you pay money.
As the game gets more and more difficult, you’ll rely heavily on tools like the nuke and slowing down enemies speed for -you guessed it- money.
They do give you a daily chest, but it’s contents will last you all of one round that you’ll probably ended up getting only 1 medal out of anyways.
Review by RobbieM7 on
Toy Defense 2 — Tower Defense.