Beautiful-looking garbage heap – FINAL FANTASY BRAVE EXVIUS Review

I wish the ports/remakes of the SNES-era RPGs looked this good. The craftsmanship is excellent, but the pay-to-win game design ruins everything. The story is pretty standard JRPG melodrama, and a major part of the appeal comes from the ability to unlock characters from other FF games. These characters have no bearing on the story, but they can be used in battle. Most of the game’s effort/reward system involves gaining additional tickets to summon more characters. Rarer characters are usually more useful, and current endgame is pretty much just hoping for the best characters and min-maxing them. The game also features a constantly-refilling meter that determines how much longer you are allowed to play. More valuable rewards come attached to missions that consume more of this meter. There are some particularly difficult missions which are ostensibly optional but have exclusive rewards that are essential to the aforementioned min-max. Most of these missions consume around 4 hours’ worth of mission meter, and they typically either destroy you quickly with bad RNG or drag the fight out for an obscenely long time. You will find yourself constantly looking up information on the wiki and spending more time adjusting your party and equipment than you will spend actually fighting. If you’re a series superfan, it’s a nice nostalgia trip at times, but money is better spent elsewhere.
Review by Pogo B on FINAL FANTASY BRAVE EXVIUS.

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