Needs loads of improvement – Mobile Monsters - AR Review

This game has potential as a Pokémon GO competitor, given that you can battle monsters and strengthen yours without having to go to a gym to do so. A skill-based capture system is also a plus! However, there are millions of aspects that should be fixed: -Why can’t you re-arrange your party? I want my eyeball monster to be at the front, and yet Geico takes the front space instead. -I can’t see how many potions I have outside of battle! -The camera is REALLY wonky. I want to see the Geico I’m fighting, but instead I just see my surroundings. Fix the camera and make it focus more on the fight at hand! And a few suggestions: -Make the battles more fun! I don’t want to mindlessly tap on the same monster over and over again just to win a fight! Add in skills, like the ones the original Mobile Monsters had, or something different. -The game becomes very monotonous after a while. The only thing you can do in this game is fight random encounters. Add in a multiplayer mode or something along those lines. -Fix the speed stat! My Azumon, whose Speed is 1, is clearly faster than my creepy eyeball from hell, whose Speed is 3. -Lastly, the graphics are horrendous! The “monsters” in the game look more like misshapen blobs than monsters, and that’s not even getting to their ridiculously generic and boring designs! Really? A bipedal frog? Get more creative, Ammonite!
Review by Morphs Fan on Mobile Monsters - AR.

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