Great game but needs improvements – Star Wars™: Commander Review

Ive been playing for several years now and still love it however theirs a clear advantage to the dark side. Nearly all of the rebellions vehicles are inferior to those of the empire during battles. One fact that stands out are AT-AT are very difficult to take down. They have fantastic accuracy for fast destruction. Next comes the speeders that defend empire bases through the squad centers. These too are fast, accurate and darn near impossible to stop. Ive had entire raids defeated by speeders alone. Truly disappointing but you will be matched against harder bases based off your HQ level. I have a level 10 HQ but due to very high costs to upgrade above level 8 plus the need to increase alloy and credit storage before to can earn enough to upgrade is also discouraging. So I seem to get paired up against very strong empire based that i can never defeat no matter the mix of vehicles, soldiers and heros. Their are far my empire players to those of the rebels. This causes your base to be attack more frequently no matter what planet you move to. In the past year alone I've lost over 2000 medals in losses. Therefore I've reduced gameplay and stopped spending money for crystals to upgrade, its pointless unless you're willing to shell out hundreds of dollars to get you base defenses and troops to levels 9-10. Great game but its pay to win at the higher levels with little payback in the end.
Review by topgun4n on Star Wars™: Commander.

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