No Sonar?!?!? – Silent Depth Submarine Simulation Review

I wish I could rate this game higher, but who puts out a WWll Sub-Sim without sonar? Targets must be acquired, and attack runs executed, visually. There is auto-targeting of the torpedoes, but not of the deck gun. Using the deck gun requires approaching to within less than 800 yards, and then guessing at the range. Also, using the deck gun frequently causes the inadvertent selection of reverse thrust because of an overly sensitive thrust selector located within the deck gun sight picture. There is great potential here, if these problems are addressed, I will re-submit a new review.
Review by Mark E H on Silent Depth Submarine Simulation.

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