This could be good... – Ancestor Game Review

I love the aesthetic, but the gameplay is tough and repetitive; could be great with a simple update. +Diverse bosses (I'm assuming - even after playing many times I die after the second boss so I don't know) and multiple puzzle variations. + Different outfits, lasers, and orbs, great graphics and aesthetic. - Memory wall is too hard to quickly solve. Add more space between it and time-consuming puzzles that require lengthy focus placed directly in front of it, or make the symbols blink to help make it a feasible puzzle to solve - I die pretty much every time I encounter it which is decreasing the frequency that I play the game. - Gameplay is too repetitive to keep me coming back. I die on the second or third level once I encounter a tough puzzle right in front of a memory wall and die...I want to get to more bosses!!! This would add variety and make the gameplay more fluid and interesting/long-lasting. Maybe make an easy and hard mode? Or make the level of difficulty progress more slowly? -Different weapons, cloaks and orbs should have different abilities to add incentive to earn them - rather than just a visual aesthetic. -Hasn't been updated in a while.
Review by Mozaicflo on Ancestor Game.

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