So close to perfect – Five Card Quest - Tactical RPG Battles Review

With a little more polish this is absolutely a five star game, and am personally loving it so far. Gorgeous art Strategic gameplay Very replayable and just all around fantastic I did run into an issue where some enemies were stuck in the same position for a few turns, when in reality they had already attacked and gone back to a regular stance Also, after i used one of the potions, there were permanently green numbers above my heroes (would like to know what those were for in the first place) In the temple, the captive dodo is the same color as the carpet, which makes it seem like just some floating limbs For the better part of the temple, no numbers showed up when anyone was attacked When you play a card that allows you to discard, or when a character is stunned, you arent able to read the effects of the card, which is a little annoying Lastly, a tutorial would be lovely(: I think you just need to let the player know exactly whats going on in every move, like i have no idea what some of the enemy effects are- other than that, i truly love this game and would love to see more cards added. Turn based RPG's are my favorite and i hope you do make more!
Review by InfiniteAwesome on Five Card Quest - Tactical RPG Battles.

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