I predicted this, and now I think I regret it. – Gun Strike Zombies Review

After the success of Gun Strike 2, I foresaw a third game with zombies, and "Gun Strike Zombies" was the best name I could think of. So I was pretty excited when I saw this, and it was such a disappointment. Why did you change so much? The controls & gameplay were fine in the first two games, and you thought it was a good idea to scarp it and make a brand new system? Well, it didn't work out. I was fine using my two thumbs, one to aim and the other to shoot. Now it's like GunFinger, where you just have to tap to shoot. But there's more; the assault rifles you get contains less bullets than a pistol magazine, like what?! Also, was it really that hard to make brand new models (or at least make them look like they're from Left 4 Dead), so you had to use the standard Counter-strike models? And where's the rag doll physics? That made the previous installments somewhat entertaining, and now it's gone! There's a bug where killing the "flyers" only counts when they're in the air, and the game doesn't save your record for the most kills with one grenade... What HAPPENED here?! Bottom line, this game is boring, unoriginal, and just tries too hard to be something new. I'm giving you guys a few chances here; fix up this game with some updates, and maybe you might turn this boring game into something pretty cool.
Review by The Fellow One on Gun Strike Zombies.

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