Tengami Reviews – Page 6

4/5 rating based on 57 reviews. Read all reviews for Tengami for iPhone.
Tengami is paid iOS app published by Nyamyam Limited

Clueless

Jaxfirefly

I feel I wasted my money.. I have no clue how to maneuver thru game, however graphics are very good. I want a game I can play without having to go online to figure it out.


Decent puzzles, gorgeous visuals, great music

jadefly

It’s a short game but the puzzles are decent, and the artwork and music are beautiful and immersive. My one and only criticism is that the character walks so slowly— presumably to force you to take some time to appreciate the landscapes!


Repetitive. Short. Utterly disappointing.

1000YOKAI

Completely overrated. The only entertaining aspect of this game is the pop up book style art / mechanics, which become slow and repetitive as you progress through the game. There are some poorly written Haiku-style poems between the chapters (there are only 3) which serve no purpose except to augment the cheaply engineered Japanese aesthetic. Terrible and utterly disappointing.


Lovely

JokiGirl

UPDATE: While my experience of the game has not changed, I've (reluctantly) lowered my review of the application in response to not being able to play it on my iPad 2. This is my first experience of purchasing an app that I've been locked out of because it evolved further than my hardware can upgrade; usually, applications have permitted me to keep my older version of the software. Again, the game itself is lovely; I simply cannot play it now. I'd like to quote the exquisite review of Tengami gamer Peter Maurer in my attempt to summarize Tengami: "It's a video gaming equivalent of wandering a meadow in a national park, or hiking some miles along a coastline." This game is really for those of us who take time out of each day to appreciate the beauty in the natural world. It's like a storybook setting, made up of beautifully illustrated flip pages of attractive, interactive scenery. I love it.


Disappointingly short & easy for the cost

shadowpixy

If you pay for a game, you should not expect to beat/finish it in a couple hours. I *LOVE* the format, music, animation, puzzles... but 3 levels? Seriously? There were a couple puzzles I had to work a little harder to figure out, but for the most part it was intuitive and too simple. It is visually awesome, the music is soothing and sublime. I could play it for days, but, unfortunately, *only 3 levels.*


Meditative and beautiful

misslejoie

Moves slowly, a plus in this game to better immersive the player in the gorgeous graphics. I loved it, but wish it was longer.


Needs some polishing

ScottCLT

This game is a great idea, but it feels like a prototype of a full game. Not quite polished enough and too short. The puzzles are sometimes so simple that you end up looking around for a more difficult solution only to be surprised that all you have to do to solve them is count things. A lesson could be learned from games like The Room. The game in general is beautiful, but there are certain details where shortcuts seem to have been taken and more fluid movement of the character could give the game a more complete feel. It feels like some movements of the character were skipped to come back to later perfected (only they weren’t). And finally, the game is really short. Like one hour worth of gameplay. It feels like the designers developed a few levels as a prototype and then they just never developed any more. For the $3.99 price, it feels like you should be getting more. Great idea for a game, but just seems like someone rushed to get this out the door when too many things were left unfinished/unperfected.