5/5 rating based on 182 reviews. Read all reviews for Swords and Sandals 2 Redux for iPhone.
Swords and Sandals 2 Redux is free iOS app published by eGames.com LLC
99 Herblore
Every now and then you'll win a fight but lose anyways. It shows your gladiator standing over a vanquished opponent and then the banner at the bottom says you died and it sends you to the graveyard. In addition to this, my character ignores all opponent's armor in both boss fights and ghost fights making it extremely easy. These two bugs pretty much ruin it for me and I paid money for the full version. Just play the free version, not worth the money.
Gluedog
The game black screens after you leave the armory in the classic version. Please fix or refund!
bdieuvnwlf
I beat the whole game and cannot enter the survival part due to a glitch
LeonBelmont12
I bought the Ultratus version of the game, and of course I’m using the classic graphics, and it seems that every time I exit the weapons shop, it hangs on an endless black screen. Other than that, the game is solid.
Lil Yuh
Everytime i would go into a shop my game would permantely black screen. It did this to me in the Ultratus classic version. I wanna play this game 100% but if i cant get past the first tournament without black screening, how can i
Dakodaa
Please fix this. In swords and sandals 1 whenever you exit any shop, the game crashes
poopoohead1337
This game is pretty good, but why can’t you taunt or use potions while using a bow? I’ve seen the enemy taunt while holding a bow, why can’t we? This just makes the bow more underpowered than it already is. I hope that this is just another bug and not a feature of the game. Also, when you try leaving the shops while using classic graphics mode, the screen becomes permanently black. Don’t treat your Ultratus players like this!!!
nottakennickname1100
The game is fun. I bought the Maximus Edition because I knew that I’d enjoy it since I loved the flash version many years ago. I beat the game on normal and turned a blind eye to all the bugs along the way. Now I’m trying to beat it on Hard and I’ve ran into too many issues. - Enemies are able to stack their turns (I hit them once, they hit back then get another turn to hit/move). - For the second time, my character died even though I clearly killed the opponent (they’re dismembered on the floor and I’m well-alive as if I’ve won). These two issues alone have ruined the game for me. It’s not fun getting to 6/7 in a tournament to die when you’ve actually won. Here’s a few more things I’ve come across: - You can back out to the town if you view an ad before a match and cancel right away. This allows you to make purchases in between tourney matches. - At some point the game lets you win. There’s been plenty of times where I’ll hit 3 exact hits of 370 on the tournament champion to get the kill without even touching their armor (they’re supposed to be stronger - and how is this fun?). - There’s a huge issue with scaling. After the first 10 or so levels, you don’t really look at the weapons shop anymore because any item there is complete trash (more than -5) compared to the weapons you get from winning tournaments. Even the weapons that are supposed to be unlocked 5 levels from your current level. - When picking an item after winning a tournament, the weapon doesn’t disclose what level is required to equip it. Sure it’s +59 but if it’s available after 7 more levels isn’t that important? - During combat, it seems like my character sleeps for more than what is needed to replenish his energy. He sleeps for 2-3 turns and by that time the ridiculous enemy I’m put up against swings me into the spikes since their strength is twice that of mine. - There’s also no clear way to avoid getting killed by spikes or trying to kill someone with spikes. - Putting a level requirement on tournaments is useless since they’re all unlocked by the time we finish the one we’re in. This makes normal arena matches for gold/xp very redundant. It punishes the user for getting stronger in the sense that they’re always in “tournament mode” and can never catch a break just to prepare for the next. Instead, we’re thrown right into the next where the enemies are clearly out of our league and then end up losing gold. I figured I’d leave my first ever review to this game since I truly hope it gets better with time. Thank you for bringing a childhood classic to iOS and I hope my feedback was constructive.