Super Gridland Reviews – Page 2

4/5 rating based on 22 reviews. Read all reviews for Super Gridland for iPhone.
Super Gridland is paid iOS app published by doublespeak games Inc.

Not worth paying for

Winston Chesterfield

I grabbed this after glowing reviews and I'm pretty disappointed. The reviews mislead me into thinking there was more depth. It's apparently just another dull matching game with crap graphics and no real story or hook to keep it interesting for long at all.


Worthwhile

Lingrush24

It's a strategic match 3 along the lines of You Must Build a Boat, which I enjoyed about the same amount. It gets a bit repetitive by the end, but overall it's good entertainment for the few hours needed to win.


Uniquely deep adventure match game

afternoon_nap

The bad: no tutorial but there is a great Reddit on how to play and strategy. The ugly: There is the occasional bugs that cause a restart. The fantastic: Incredibly deep strategy between day and night transitions, resource collection and fighting. Wonderful hidden gem on the app store. Great for anyone liking strategy RPG. Difficulty is perfect when the hidden strategies are learned.


Buggy

Jinzaou

"Buggy" is an accurate word for this game. The crashing. The way the puzzle will not load properly. This feels like a rushed project. The game is okay when you get the hang of it. But you don't get any useful information from the game. You have to google it. It's not an expensive game and somehow the asking price feels like more than it is worth.


Addicting! And forgiving.

Mr Youngblood

I've really loved this games progress and what it looks like to figure out how to live and stay alive and find the best way to do that. I will say though that I recently got to day 75 where the food turns to chicken legs and I don't seem to be making any more progress. I just gather resources and they go to nothing. Not sure if I broke the game or beat it. Haha


Ok, but I don't get the point

colintagray

I match three until I die? Why? I wanted to support the creator of A Dark Room, but I'm left disappointed.


Saving Issue

StaceyB13

I love this game, I played it when it was on PC, but I've had saving issues. Whenever I close out of the game and go back into it, it'll delete my progress. I hope I'm not the only one having this issue.


It's fun for 5 min...

Maslow Loki

It's fun for the first little bit and then gets pointless. You don't earn anything you don't progress. Building the buildings seems pointless. Combos don't reward you with anything. It's a good attempt but in my opinion ultimately fails to be fun or grab my attention. An example of a better game.. again in my opinion is you must build a boat.


Fun Time Waster with Issues

Frustrated Sky Bucaneer

It's fun, but looking for more content. The game could have used a tutorial of some sort to explain how the buildings work.


Not enough content

NovaeDeArx

There are a few good points to the game; I like that it doesn't hand-hold and that you have to work out the mechanics from experimentation and context. With that being said, I really expected more. Once you get over the hump of figuring out the game, there's not much else. Most mechanics are introduced fairly early on, and then it just... Stops. I genuinely thought that beating the dragon would open up the rest of the game where new stuff got brought in and the gameplay would change, but that was it, no end-game content other than the option to continue playing more of the same. Like others said, they bought the game blind (to avoid spoilers) because that was the best way to play ADR. Unfortunately, the game itself doesn't justify the purchase. There's just not enough there to live up to ADR's legacy.